Play game
JUMBO RUNNER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2747 | 2.933 | 2.933 |
Style | #2796 | 3.133 | 3.133 |
Overall | #2945 | 3.044 | 3.044 |
Creativity | #3215 | 3.067 | 3.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Starting with the size difference of the planet-sized JUMBO chasing the small hero collecting gems, only to have the hero turn the tables and scaling up by GOING BIG and KICKING the JUMBO!
Development Time
(Optional) Please credit all assets you've used
ALL ART ASSETS FROM KENNEY.NL
kenney.nl/assets/sokoban
kenney.nl/assets/platformer-pack-redux
kenney.nl/assets/alien-ufo-pack
kenney.nl/assets/isometric-blocks
kenney.nl/assets/planets
kenney.nl/assets/space-shooter-redux
kenney.nl/assets/background-elements-redux
kenney.nl/assets/ui-pack-adventure
kenney.nl/assets/monster-builder-pack
MUSIC / SFX
gooseninja.itch.io/space-music-pack
davidkbd.itch.io/stellar-confrontation-edm-metal-music-pack
davidkbd.itch.io/cosmic-journey-space-themed-music-pack
danielsoundsgood.itch.io/free-deadly-kombat-sound-effects
shapeforms.itch.io/shapeforms-audio-free-sfx
FONT
fonts.google.com/specimen/Matemasie
Leave a comment
Log in with itch.io to leave a comment.
Comments
This is a well-made game. Good job!
The polish in the UI and the menus and the music choice and the voice acting! Big salute to the team!
The polish in the UI and the menus and the music choice and the voice acting! Big salute to the team!
Really nice game! I love the grapics, music and the idea itself!!
The level of polish with the splash screens, UI, and menus is great! Growing big and watching the enemy fly off screen at the end of a level was a lot of fun. If you go back to this game, it would be really nice if the player slid along walls instead of sticking to them. Aside from that, fun game!
Thank you for playing and your feedback! I am definitely going to look into wall sliding on the first update.
Simple but decent game. I wish I could've done more than just walk around but the presentation was really nice.
Thank you for the feedback! How would you feel about a dash mechanic (on space bar), or power ups (speed, ignore blocks, break blocks, etc)?
Looks really nice, well put together, simple but engaging gameplay.
It would benefit from a better way to find gems ( maybe map or arrows) and clearer indication of when you are in danger ( sometimes it seems like I would get hit but I wasnt, sometimes I thoughtI wa safe and was hit)
Simple but cool concept. Nice polishing too, gj
It was a simple concept well-polished, and becoming big at the end was nice, though it took me some work to figure out that you had to press space on the jumbo in order to actually finish him. I do wish that it was clearer when the jumbo can hurt you - sometimes it seemed like he'd stomped me but I took no damage, and sometimes I thought I was fine but did take damage.
Great notes! I’ll be adding more tutorial tips from the alien for things like kicking the JUMBO for the first time. I’ll also fix up the animations on the jumping/stomping/damaging from the JUMBO. (I ran out of time on those!)
super simple concept done well, it's really satisfying to use the jumbo mechanic and kick the creature off the screen
Lots of building up to go big that was great! but I would have LOVED to have have a couple punches back and forth before winning with it
nice work, simple but fun game, i enjoyed it