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Salslinger

35
Posts
5
Followers
8
Following
A member registered Jun 11, 2023 · View creator page →

Creator of

Recent community posts

I ended up soft locking myself and animations would be nice! Music is an absolute banger!

Music was nice, but I would've liked a settings menu. Art style and gameplay was satisfying though!

Cool art! Music jumpscared the hell out of me and the audio did it again, could use some mixing.

Art was interesting! Lack of audio made the game awkward and the controls didn't really respond.

Simple concept but nicely executed!

Nice artstyle! The theme isn't too obvious to me. I'm just assuming that building things out of random items is the application of "Built to Scale"

I liked the concept and the game overall! Really forced me to use my brain, unfortunately got stuck however lol

Art style was nice! I wish I was able to click to attack instead of it doing it for me, it made me less involved mechanically with the game.

The idea seems like it would've been really fun! Art style and sound design was really nice! Leaves a lot of promise if it were to actually have win conditions.

The game is hilarious and enjoyable! A restart screen would have been really nice. The music was funny and fit the game but got repetitive quick.

Nice cozy game and what I could expect from a clicker game!

Very hard, exactly what I expected! It was satisfying to climb but I fell (skill issue). Interesting interpretation of the theme.

I ended up softlocking myself but the game looked really nice! I wish I could've done a little bit more than just shrink and scale but I still like it!

Cool visuals and characters. The gameplay was pretty interesting but the controls got a bit wonky leading to some frustration.

I really love the artstyle and general idea but the game itself is confusing. I wish the tutorial would be a bit more clear and step by step.

I love the environment and narrative going on with this game! The sound effects are a little loud but overall this is a pretty good platformer!

It's a really interesting game, but the jam's theme isn't too apparent in this game. It is also very difficult but not necessarily a bad thing, it makes it interesting to play.

Simple but decent game. I wish I could've done more than just walk around but the presentation was really nice.

Reminds me of Tricky towers. Would've been really cool if i got to control the movement of the crane rather than timing the crane. 

Voice acting was really cool but a little slow with the dialogue scrolling speed. Some of the environments blocked the tutorial making it a bit unclear. Wall jumping was really awkward. Art style is really cool.

Pretty funny game! The physics on some objects glitched out pretty much soft locking the game and the music did not loop leaving the game on silence. But overall I liked it, funny presentation and twist on the idea.

Pretty nice! I really love the sumo direction wish there was more of it, I will say that it did get a little bit frustrating when blocking the enemy would completely rotate them making it pretty difficult.

I got soft locked but the art was really nice!

Very nice visuals! It does feel off that  the rocks have to be in the bubble in order for you to bounce off of it.

I seem to have gotten stuck on the second level, there was an annoying sound in the 1st level that persisted and made it pretty displeasing to keep playing.

It started off a little slow, but then it started to pick up with the new tasks to do and it started getting pretty interesting!

Very interesting! I would've of preferred to use WASD in preference to arrow keys. I also wish that there was a penalty for not blocking but taking a hit.

I was a bit confused what to do to gain stamina then I realized that I was supposed to let enemies go through in order for that to happen? A couple of damage boosts on the towers may be nice.

Very fun and visually appealing. It reminds me alot of the puzzle games you'd see on coolmathgames. There was a crazy difficulty spike on Level 8 though.

Pretty cool! I think the game could of benefited from a bit on funny banter and haggling with the NPCs.

Art style was really nice! However, I was very confused on the controls and it didn't seem to respond to my input.

The art was really good, but the resolution of the game got a little skewed for me and made it hard for me to see things on the screen. My game also got soft locked on the 2nd level.

Really enjoyable! I do wish that it was faster, it would make it a lot more fun and difficult.

Reverse whack-a-mole is pretty fun! I like the simplicity of the mechanics being met with the difficulty of the long timer.

I could definitely see how this fits the theme, as you aren't allowed to move. I do think that a high score system and a proper end to the game would make it more appealing.