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Too Many Buttons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2782 | 3.143 | 3.545 |
Creativity | #3508 | 2.982 | 3.364 |
Overall | #3607 | 2.847 | 3.212 |
Enjoyment | #4402 | 2.417 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Abilities in the game scale up to fit the keyboard, requiring the player to remember a whole set of abilities, one for each alphabetical key while playing a hectic vaporwave shooter.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
I still don't know what I've just played but I've enjoyed it very much. *finger guns*
*finger guns*
Very creative idea! Love the pitch of the game! Unfortunately I couldn't play it for very long before the framerate drops to nothing and the game becomes unplayable :(
Loved the style and hands!
Good visual style that makes me want to take a couple of screenshots, but at the beginning the game runs too fast, only good that after 30 seconds the fps drops to 5 and I finally manage to take screenshots.
For some reason it lags super hard out of nowhere on both builds (maybe i do have skill issue dot exe u_u), but when it didn't lag i had fun with all the new power-up animations, the style was really fun! Would love to see all you managed to fit into the game as each round the powerup you get seems to change.
VEry, very, very fun!! I had a similar idea when brainstorming for the game, but in the end, we went with something else. It is extremely nice to see what could have been though. Great work!
Even though the game falls apart upon using an ability, the concept is funny and half the fun was seeing all the player arm animations. It's clear that a lot of work and vision went into your game, so I won't fault you for being overly ambitious. I hope you continue development and squash those bugs!
Cool work, nice job!
Game is pretty cool! But It got laggy on me quickly