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Banana for Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1319 | 3.654 | 3.654 |
Overall | #2385 | 3.205 | 3.205 |
Enjoyment | #2426 | 3.038 | 3.038 |
Style | #3456 | 2.923 | 2.923 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build a tower to scale afterwards
Development Time
96 hours
(Optional) Please credit all assets you've used
https://kmlgames.itch.io/friendly-scribbles
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Comments
nive game idea, love the building and climb system combine together so much,wish for a more completed version and more detail to play,,climb system not works smooth enough
Yeah, the default sensitivity we set it at was too high which makes climbing harder.
Will patch it when we can, thanks for playing!
Didn't expect the monkey lmao
Nice concept and cool execution, especially the IK on the monkey
it really was a surprise, when monkey appeared. Really good submission!
Really cool concept! Was not expecting it to become a climbing game and was confused early on when I did not see any monkey or bananas in the game. A pleasant surprise! Only critique I can think of at the moment is just on visuals. The webpage and game logo gave me the impression the assets would look like similiar. Kind of clashed with the pixelated look. Think vectorish simple flat colored assets may have felt cleaner for the vibe y'all were trying to go for, but honestly, I'm nitpicking. Good stuff!
Ok that was a really cool concept. I like the surprise that your previous choices in mechanics led to the new one. Nice submission!
Really fun once I got the hang of it! Nice job!
Funny game! Got to the end but wasn’t led to the giant banana, just flying off in a random direction :”) I wish the roofs were clearly outlined, I spent a good time wondering why I couldn’t climb
Hey, it's not about the banana, it's all about the journey ;)
But yeah, feedback noted, thanks for playing!
Nice twist, didnt expect it, I feel like roof segments in the climbing phase should have been one way platforms.
good job!
Fair point, we wanted some way to make it more challenging to climb, but didn't know for sure how the roofs would play out (or how challenging the base climbing would be already).
Thanks for the feedback and thanks for playing!
Controls are a bit janky with the monkey climbing, but the concept is cool!
Big part of it is the sensitivity, since the high sens makes the arms move too fast and can create unexpected movement. We did have plans to add settings to tweak it but ye, other things took priority.
Thanks for the feedback and thanks for playing!
*SPOILERS AHEAD*
Monke!
Loved the twist of having to climb the monstrosity I just built lol
59s! my best time! really had a great time playing this!
So fun, felt like I made my own getting over it level.
Twice I pulled down the top building and had to remake my tower to get to the top.
This was very random and funny! The monkey climbing part at the end was really unexpected.
4min12sec Nice!