A simple yet clever concept! I really enjoyed the game
undefinist
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Cute and funny little game! It was fun while it lasted. Damn horny rabbits. My biggest complaint would be that the game ramps up too slowly. At the start of the game so much time was spent dragging bunnies when there was very little challenge! Also maybe would be good if the bunnies “scrambled” a bit before multiplying, which would give you some timeframe to split the bunnies from lovemaking. Overall, had some fun. Great job!
Really love the concept, and had fun! But eventually found the mechanic to frustrating (I stopped at the level detailing methods/habits to stop/prevent RLS). I feel that the tight level design doesn’t really fit the jumpiness and travel of the character well. Overall though, it was fun and I liked the minimal presentation. Good job!
Firstly, great atmosphere! The music works really well. On the other hand I’m quite conflicted – I was really lost playing this game, and felt like all the actions were ineffective. Is the goal to stay alive as long as possible, or is there no goal at all? Overall, I really like the idea, and there’s definitely potential.
Brilliant concept, haha. I like that it becomes a game of quickly figuring out what to delete and what to keep.
I wish you had more fweets and variations in sentences, which would make it even more confusing when it starts to go faster. Personally, I found the typing quite annoying, as you have to let go of your mouse and hence can’t clear stuff on screen while typing.
I feel that the idea of just moderating fweets is a great idea and I hope you explore that idea further. (eg. what if all you had to do was delete fweets, and eventually you have to make your own filters because there’s just so many… idk)
Overall good job tho!
Cute art. I thought the idea of a drunk witch is pretty clever! I like the movement; it was fluid but precise. Have to go along with the guy below in saying that the collider should be smaller. My biggest nitpick is why place the witch in the middle? She is flying rightways, and if she can go so fast, having only half a screen for reaction time is quite difficult.
Love the concept! Reminds me of an old flash game… Graphics are minimal but consistent; I really like the sounds and music. I liked that your ghost becomes fatter platforms, haha. Wished there was a way to reset your current life without resetting the entire level. I also wish the ghost didn’t disappear so fast. One last nitpick is maybe not use the E key for the door as it is conveniently beside the R key (hit it by accident once). Overall though, I had a lot of fun playing this game. Good job!