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molecular man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1288 | 3.667 | 3.667 |
Overall | #1968 | 3.333 | 3.333 |
Enjoyment | #2142 | 3.125 | 3.125 |
Style | #2623 | 3.208 | 3.208 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
on an earth that was built to scale, uses gun to scale things, is the size of a molecules
Development Time
96 hours
(Optional) Please credit all assets you've used
pixabay ray gun
https://pixabay.com/vectors/laser-gun-toy-gun-ray-gun-310242/
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Comments
very cool game, I love the cutscenes and the humor used in the game, the mechanic is a little bit frustrating but I really enjoied the game
Freddy shrunk the mad scientist to the size of a molecule. That's What I Call Victory!!!!!!!!!!!!!!!!!!
But you used the word mad from Alimad.
I totally liked the mechanic. But was it intentional? The gun was so powerful but by just inverting it's mode every click actually limits the player to his skill.
Interesting cut scene, sounds too high. The game itself was frustrating in how the drones kill the player, could not get even the first mountains trial of a lot of spikes. Controls did not feel good, the jumping up the mountain felt tedious, though there was interesting try with the momentum with the character.
Yo! Ya gotta use the gun to move around 😅 TRY LEFT CLICKING! The movement is meant to be horrible lol.
Also what do you mean cut scenes were too high? Like drunk? Or high pitched?
I'll have to try again then!
Sound volume on the cut scene ;)
Epic cutscene, the funniest game. but...unfinished yep. The music loop too repetitive I wasnt sure how to use the game, it just seemed to kill me more often than not, didnt seem to hit the enemies. If you can explain about how to play it, I can come back to the game and try again.
THank you for your feedback!
Yeah so you have this gun that you are supposed to use to move around! Try left clicking instead of moving around.
I spent 10 seconds making the music, I was literally scrambling to finish, it was intense. School started the same time the game jam started lol.
So basically when the gun shoots a grow shot, mass leaves the gun, causing the player to take knockback.
But when it's shooting a shrink shot, the mass goes back into the gun, causing the player to lurch in the direction of the shot.
That's the idea anyway, It's obviously not a finished game :') I could have added a bit of explainer text.
THanks for playing!11
Good job Datapotato!
what a cool game! the cutscenes were awesome (incredible voice acting) and the controls, while they took a bit of getting used to, were surprisingly fun. i really hope to see more out of this game someday :)
zoo wee mama! is that my favorite gamedev/comedy/animation/button-maker-machine-unboxing youtuber datapotato? cool game! tbh, the "game" part felt a little rushed, but the cutscenes absolutely made up for it! the mad scientist reminded me of gordon ramsay. nice!
Really cool game! Loved the funny cutscenes, I enjoyed playing!
This is a great ideia, will love to see a bigger version of the project. Love it
thanks so much! Yeh, i did run outta time, but the idea is there, phew!!!
My plan is to add puzzle elements in between the fighting and parkour, so i'm pretty hyped too ;)
thanks for playing!!!
Absolutely love the cutscenes and voice acting. Though I'm a bit confused that the player has a gravitational gun.
right yeah thanks so much!
the gun... ok so it's a shrink ray, but every other shot shrinks and every other shot grows (to preserve density)
So basically when the gun shoots a grow shot, mass leaves the gun, causing the player to take knockback.
But when it's shooting a shrink shot, the mass goes back into the gun, causing the player to lurch in the direction of the shot.
That's the idea anyway, It's obviously not a finished game :') I could have added a bit of explainer text.
THanks for playing!11
funny voice acting lol "yes boss"
yes boss!
Awesome cutscenes, not sure if it was intentional but once i realized i could basically fly clicking above and below me i loved the movement.
Me too! Speed runners gonna go wild lol
Thank you1!!
yes the movement was intentional lol, here's an explainer blerb:
So basically when the gun shoots a grow shot, mass leaves the gun, causing the player to take knockback.
But when it's shooting a shrink shot, the mass goes back into the gun, causing the player to lurch in the direction of the shot.
That's the idea anyway, It's obviously not a finished game :') I could have added a bit of explainer text.
THanks for playing!11
Each cutscene was a cinematic masterpiece and the movement system was actually kinda fun 11/10 game.
Took me a bit to realize I should be using the gun to traverse the environment, but once I did it was actually a fun, unique movement system. The cutscenes were *adorable*, huge fan of them! Overall, cute game
I had a hard time getting over the hill. Good cutscene.