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A jam submission

Scale Wind PuzzleView game page

A game where you place upscaling tetris-like shapes to fill a certain area.
Submitted by BadPaddy — 2 hours, 43 minutes before the deadline
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Scale Wind Puzzle's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#12203.7053.705
Style#12523.7503.750
Overall#13783.5303.530
Enjoyment#21073.1363.136

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The shapes you place in the designated area scale up each as indicated by the arrows.

Development Time

96 hours

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted

This was awesome! I can't believe both the quality and the quantity of the puzzles you were able to come up with in the amount of time we had. I like the retro tetris-esque aesthetic, too. Admittedly, I did need to use a few hints, but they were really helpful for me in the early levels to wrap my head around the mechanic. Nice job!

Developer

Thank you so much! I had some help making the levels. Glad you enjoyed it!

Submitted

I really liked your game and I think it was one of the best puzzles I have played so far.

Developer

Thank you! Glad you enjoyed it!

Submitted

This is is a very cool puzzle game. Like others said it's a little hard to figure out but once you do it is really fun and satisfying. Great Job!

Developer

Thank you!

Submitted

I like your art for the game, but it is hard to understand what the arrows are actally doing.
But still a good entry!

Developer

Thank you for playing!

Submitted

Very nice feel and polish - the bones for a great puzzle game and/or mobile app here.  I will say I struggled to understand the concept for a bit, as the arrows didn't really explain what was happening - I wonder if there could have been a bit more buildup in complexity and/or animation of the expansion to clarify.  Still, very cool, clever, and simple concept.  nice!

Developer

Thanks for playing! I will probably make a better tutorial after the Jam is over.

Viewing comments 5 to 1 of 25 · Previous page · First page