Wow good amount of polish and the controller was pretty easy to use which I like. I kept accidentally shrinking myself but that was on me tbh. Great game.
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Silver coins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #743 | 3.656 | 3.656 |
Overall | #1788 | 3.391 | 3.391 |
Style | #2333 | 3.313 | 3.313 |
Creativity | #2788 | 3.203 | 3.203 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The size of the player increases by eating a silver coin and decreases by being hit, and this affects the gameplay.
Development Time
(Optional) Please credit all assets you've used
Developer: Pouria Sadeghi
Sprites: Itch.io
Sounds: pixabay.com - zapsplat.com
Comments
This was great!
Some really clever level designs using the scale mechanics, especially when having to intentionally shrink again in some scenarios.
Very satisfying to have enemies run from you when you get bigger and the final sequence was perfect.
Great work!
Pretty cool game. It's easy to pick up and play. The size mechanic is pretty well done as well. Good Job.
Ps: Could have removed that W and S keys to scale and shrink xD
Very cool! The screen shake when you get big felt really good!
Very satisfying bulldozing through enemies when scaled up. Thought the boss level was really cool as well. Nice job. This was the perfect length for a jam submission imo. I really liked one bit where an enemy suddenly appears out of the shadows and does a surprise ranged attack along with a sound effect was a really cool touch.
Like the game and the enemies behaving depending on how big you are is something I havent seen! In your comments you say not to use the scale up and down buttons, I did tried this and it also makes a fun loop since its harder to dodge the shooting monsters when you are big et. Great execution and concept!
Very nice game, the ending is hard but it's worth it, the scaling mechanic is implemented nicely, well done!
eating coins to grow big, didn't see that in many games that i have played so far. But i like it.
Lovely game, nice that you even managed to implement the boss fight in the 48h of the jam (that damn tree trunk in the tunnel made me restart it like 5 times :P). I think the movement could be a little bit less floaty, especially for the smaller character versions. Great job!
Great visuals! Animations are on-point, and enemies + levels designed great! Sounds and music are fun!
Good game!
Oh i didn't know about the secret scaling buttons so I played the game as intended :) This scaling feels like an interesting alternative to the super mario bros health mechanic!
Well done! I don't see the point of the silver coins when I can just use the up and down arrows to scale, but I still enjoyed playing through the rooms.
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