Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

AsteroidneerView game page

An futuristic construction simulation game where you shrink your designs
Submitted by ColColGaming — 1 hour, 52 minutes before the deadline
Add to collection

Play game

Asteroidneer's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#40782.8002.800
Overall#55782.2002.200
Style#56352.1332.133
Enjoyment#65411.6671.667

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scale factory systems into tiny boxes to fit your asteroid mining factory onto the limited space allocated

Development Time

96 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Unfortunately, controls seem bugged. Sometimes WASD stops functioning (but restores after some attempts), and more often in some random moment (4-to-15 actions) I just lose the ability to place anything. it's more like a bug than some counter - I don't know, the only resolution is to restart the game. The idea seems interesting, but the realization seems just unfinished.

(+1)

I really tried to give this a go, but I couldn't figure out what the game really wanted me to do. It seemed to limit the amount of tiles I could place, making it impossible to make anything at all.

I'm really confused about the tile limit, since one of the screenshots you show on the game page shows a lot more tiles than I was ever allowed to place

I was also never able to figure out the shrinking mechanic either. No matter how I linked up the inputs to the output, the game would never do anything when I pressed enter (or at least, it didn't seem to do anything).

The premise of this game sounds like it could be a lot of fun, but while I spent about 30-40 minutes on it, I just couldn't figure out how to play. It seems like this game is in desperate need of a tutorial of some sort.

Sorry for being kinda brutal, but I wanted to write something. I'm sure this game could become something great if you just fix the issues and help the player along a bit.

Submitted

I like the visual style and idea! The instructions could have been clearer though. Nice entry! 👌

Submitted

I love this type of game but there is a need for a tutorial and clearer controls. Good job.

Submitted

Cool idea but I couldn't figure out how to place anything other than the downward conveyor for ages because the other pieces were hidden in the top right and you need to pan the camera to find them. With a bit of UI/UX work this could be really fun though!

Submitted

Very good style, and I like the concept of the game. Making complex machines that are then shrunk down into regular sized components is a fascinating way to deal with the issue of scope that comes up in a lot of the late game of these types. Not sure that it was working correctly - I wasn't sure how to get started and make my machine work. Still, a great concept and good vibes! :)

Submitted

I love the menus and visual style it takes me back to similar games in late 90's and early 2000's. Unfortunately I had a tough time with the controls and getting things to work correct, it seemed to bug out while trying to place things.