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A jam submission

The Scaling RoomView game page

the room's getting smaller
Submitted by capaduck — 2 hours, 33 minutes before the deadline
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The Scaling Room's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#35032.7142.714
Overall#44082.6032.603
Style#44542.5712.571
Creativity#49642.5242.524

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the scale of the room you play in lessens over time

Development Time

48 hours

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Comments

Submitted

Awesome arcade feel. I like how destroying asteroids expands the room. Gives you an incentive to do it.

Submitted

Excellent feel of control little ship

Developer

thanks

Submitted

May be a little too easy (the arena could shrink faster) but I liked the minimalist visuals render in a tiny windows, it gives a charm to the game.

It's an interesting idea and it works.
I feel like the gameplay is lacking either depth or challenge though. Once you understand the core concept, it becomes quite repetitive pretty fast.
Still, for a game made in 48h it's pretty nice!

Submitted

cool  game! I like the sound effects!

Submitted

Very simplistic and polished, I just wish i could hold to keep shooting for a longer time.

Submitted

Very cute :) I love the style, the sound effect is a bit jarring I had to play with the game muted and was a bit frustrated that I wasn't getting any feedback from the asteroids to know if I was doing any damage, overall its a cute design, sometimes simple is best

Developer(+1)

Thanks for the feedback! I wanted to polish the sound effects a little more but i was adding it last minute so i didn’t have time. I may try to release a more polished version of the game in the future

Submitted

This is a creative take on the theme. I think the style is interesting, but could use some work. Same thing with the gameplay. The game loop is interesting, but a little too easy. Congrats on getting a game submitted!

Developer

Thank you! I wanted to do more with the gameplay like making it more like a roguelike by having chest that spawns randomly with items but didn’t have enough time. I’m thinking of making a more polished version after the jam. Thanks for the feedback!

Submitted

Very underrated! I like the simplistic menu and the overall minimalist art style, only feedback i have is adding cracks to the asteroids so it's clearer when they are about to break

Developer(+1)

Thanks for the idea!!