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A jam submission

Scalar SpecimenView game page

Submitted by yeeticides — 1 hour, 47 minutes before the deadline
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Scalar Specimen's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#20613.1473.147
Overall#27893.0883.088
Creativity#29513.1473.147
Style#32802.9712.971

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
With your "scaling gun", or "specimen" as mentioned in the game, you scale up and down in-game objects to solve puzzles.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted

Nice little puzzle platformer with added story!

Submitted

Well done! I enjoyed the puzzles, and adding a bit of story to it was a nice touch!

Submitted

Reeally liked the game! the art aswell looks good!

Submitted

This was a pretty cool lil’ puzzle-platformer! There is probably a finite number of things you could do with this mechanic, but it’s perfect for a game jam.

Submitted

Very cool and Creative! but I think the box-grabbing mechanic relies just on growing so I don't see a chance for shrinking, which I think should have some limit, not just disappear ;-;

Maybe what if you make the box can't go through stuff and you have to shrink it to make it go through certain spots?, but anyway Great game! I enjoyed it a lot ;3

Developer(+1)

Hey, shrinking is a mechanic in the game, it's just that you can shrink stuff pretty small enough for it not to be seen in the web player. Also, the exact level you're describing is the fifth level in the game. Maybe the janky physics led you to solve it without shrinking...

Thanks for playing!

Submitted

Good level, nice aesthetics!!

Viewing comments 26 to 21 of 26 · Next page · Last page