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Blobulous: The Slimy Saga's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3660 | 2.659 | 3.000 |
Style | #4426 | 2.579 | 2.909 |
Overall | #4698 | 2.498 | 2.818 |
Creativity | #5685 | 2.256 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
slime scales into bigger slime
Development Time
96 hours
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Comments
Nice little game that took me a little bit to realise that I had to fill / deplete the bar on top to be able to switch to big slime. I like that the music changes between the slime modes as well to reflect the different vibe. However I felt a bit more at a disadvantage when in big slime mode because the ranged fire rate is much lower, and the ground pound feels like it hurts me more to stick to the enemies just to pound them. A pound damage area indicator of sorts would be nice. I also noticed that the health bar of enemies will flip with the direction they are facing XD Would be nice to see the story be finished and things fixed up at a later date :)
🤩thanks we are finishing the game its gonna be fire!
nice shooting game. I like the spheric playfield, probably was meant to be a planet or something. A pity that the game story could not have been realized. Maybe you can add it on the itch.io page.
got stuck when i turned big.
yeah the big slime mode is glitchy i mean i didnt have enough time to fix the bugs cuz im busy
fun game, nice art and shooting is satisfying!
the movement could have a little more polish
well done!
Slime smash!
Whoever did these sound effects had a great time with it xD
Idk. That guy is a weirdo.