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Potions of Proportions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1871 | 3.485 | 3.485 |
Overall | #2282 | 3.232 | 3.232 |
Creativity | #2425 | 3.303 | 3.303 |
Enjoyment | #2841 | 2.909 | 2.909 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In "Potions of Proportions," players use size-altering potions to solve puzzles and navigate a crumbling tower
Development Time
96 hours
(Optional) Please credit all assets you've used
Sound from Freesound and FreeSFX
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Comments
hi! the art is great but had trouble figuring out how to throw the potions in the directions I want :c
Heya! Thanks for playing, sorry to hear you got stuck, unfortunately we didn't have time for a proper tutorial. For potions throwing, you just click a mouse button, hold, drag in the direction of the throw and then release
This is such a great game! I love the puzzles and the controls are really nice!
Thank you for playing and for the kind words!
Woaa goodjob, I love this
I love the art a lot, the game design is cute, the idea is the basic scaling idea but the controls and gameplay really stood out here, it’s very cool. the team is huge I can imagine the teamwork being difficult!
I think this game would go well with a small speedrunning aspect (for example, a timer somewhere, maybe even a leaderboard for whole runs) I really think those kind of things introduce replayability especially in puzzle games where once you solve a puzzle, it’s not really as fun to do it again. It’s what I did with my own entry (which you can try btw haha)
I really wish there is a windows build; Yes for jams browser games are better but having windows as another option is really convenient for people whose device isn’t great at running browser games, and it doesn’t take much work so!
overall, pretty nice entry yall, great work (:
Thank you so much for your feedback! We're thrilled you enjoyed the art and gameplay. Adding a speedrunning aspect is a fantastic idea, and we'll definitely consider it to enhance replayability. We’ll also look into providing a Windows build for more accessibility. Thanks again for the great suggestions and for playing our game! 😊
Beautiful art! Simple yet well executed concept. I love that we have a finite amount of size changing, that we can apply to both ourselves and the environment.
I don't know if this was intentional, but I solved the last room by shrinking the bottom box, pushing it all the way to the right, and then riding it up. The water started to submerge the box completely, but it didn't kill the character.
Would love to see where the game goes past jam!
Thank you for the kind words! We're glad you enjoyed the art and the concept, especially the finite size-changing mechanic. Regarding the last room, yes, that's currently the only solution available to pass that section (we had planned a second solution, but didn't have time to fully polish it). We're excited to explore where the game could go beyond the jam as well! Thanks again for playing and for your feedback!
Really nice game, great concept, great puzzle design, great job! :)
Thank you so much! We're delighted that you enjoyed the game and appreciated the concept and puzzle design. Your support means a lot to us! 😊
Despite the simple mechanics this is truly a fun game! I really loved the magician kitty design and also the false leads inside the levels that let you discover your own way to solve the game, a very good idea overall!
Thank you so much for your kind words! We're thrilled that you enjoyed the game, especially the magician kitty design and the false leads in the levels. Your feedback means a lot to us!