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Lime

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A member registered Jun 29, 2023 · View creator page →

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Hello it’s me again,

Just wanting to say told you this is top 100 material haha. Played it again for fun and it was just as good as the first time. Goodjob <3

Yep thanks for the feedback! We are planning to make an update to make a gradually disappearing meter for this purpose. Thank you <3

Oh, The hole itself can’t be interacted with. In the right half of the screen there is another view of the hole from the side. You move the ground in that view to play.

Hello, can you elaborate? what device are you using? as it is not an issue we recieved previously. Thanks (:

I love this

Thanks for playing!

Thanks for playing! Yea true after level 8 it becomes very hard and requires a bit of muscle memory, IMO past that is just for the competitive people. We are considering lowering the percentage of difficulty increase each round though in the post jam version (:

Your game was fire too <3

I love it! The concept is amazing, the graphics are cool, the art is magnificent, the sounds are alluring, it’s good in every way

it has some bugs, phasing through walls, objects whose colliders stop working, etc. This is to be expected from a jam game, perhaps having some restriction for how much scaling each object can have would solve it

I really wanted to go with a similar idea, but I was stuck in 2D and realized there isn’t many puzzle ideas, but you made it in 3D and have some pretty good level design! Goodjob man

nice entry

Love it! it’s very unique take on the theme, and the visuals and sounds are very funny I love the art and sfx, and overall this a nice entry!

Maybe add time limits to make stuff more challenging

Goodjob yall!

holy, sorry I didn’t realize the comment sounded so harsh, must have been 3 am for me when I wrote it lol. MHM I love the concept and it really gets complicated as it’s not the normal tetris I am used to, A lot of weird shapes come from those big Tetris blocks which makes it challenging, good job <3

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Woaa goodjob, I love this

I love the art a lot, the game design is cute, the idea is the basic scaling idea but the controls and gameplay really stood out here, it’s very cool. the team is huge I can imagine the teamwork being difficult!

I think this game would go well with a small speedrunning aspect (for example, a timer somewhere, maybe even a leaderboard for whole runs) I really think those kind of things introduce replayability especially in puzzle games where once you solve a puzzle, it’s not really as fun to do it again. It’s what I did with my own entry (which you can try btw haha)

I really wish there is a windows build; Yes for jams browser games are better but having windows as another option is really convenient for people whose device isn’t great at running browser games, and it doesn’t take much work so!

overall, pretty nice entry yall, great work (:

Love this!

It’s a pretty cool game, the fact that you made this in 96 is amazing, there was a lot of content, some levels were really glitchy, Sometimes my controls were reversed, sometimes I had to walk backwards to move, etc. But the atmosphere and attention to detail really makes up for it, Nice entry!

Thanks for playing! Yeaa we didn’t really have time to make a good tutorial so we kind of depended on players reading the controls in the page, Will def do something in a post jam version

thanks for the feedback and glad you enjoyed it!

Yeaah ngl it is on the harder side, it def needs some getting used to, maybe multiple difficulties in a post jam version? (don’t quote me on this lmao)

Thanks for the feedback! you got a nice game yourself!

thanks for the feedback! I read your reply and yes I can hear the music now, it’s also a great track goodjob (:

Very fun! I love the mechanic, I only managed to reach hole 5.

We both went for golf games! though completely different gameplay so.. Still great minds think a like!

some music would have been nice as it feel empty, and the relation with the theme is a bit abstract.

But man the gameplay is smoooth

I love this! … the hour i spent downloading the whole 600 mbs weren’t a waste afterall

I love the fact that you used the music interpretation of scale, I really wanted to but I didn’t find a good idea, so glad to see people are this creative!

great entry man

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This was pretty fun! It was very very very hard though, my score is literally 38 haha, I like the music vibes and the visuals, some sfx to convay tactile information would have been nice

A leaderboard would be nice since it’s challenging

We both went for golf themed games! though very different, you should try mine (it’s also hard) (:

Love it, the idea is very cool, the fact that you need to keep track of your water and go back is very fun and challenging, I’d say too challenging for the avg player maybe tweek it more to be easier, some more sfx when losing water would be nice, the game has nice art and nice music and everything is nice and well balanced, goodjob!

I love this! the connection to the theme is a bit weak but goddamn the art is so majestic, the sounds are so lovely, the music is of sheer delight.

I wish it registered notes when i hold press them, I like to hold the notes because they sound good but it doesn’t register them so I have to spam them as fast as possible to the point where they aren’t that hearable

I like the idea, goodjob!

Pretty nice game! I love the concept.. the implementation could be better, something as simple as making it so recipes require 1 of the ingredient instead of like 5 would be fun, removing the stuff repeated in all recipes such as salt and pepper is cool, etc

It needs a bit more tactile feedback, such as sfx or “boredom meters” from the guests etc

but overall, i like the idea.

Oh this is in the 48 hours catagory? Nice

Nice entry, I like the music, I like the visuals, the slime and slimeballs look cute, I like that the camera scales too, It looks much prettier than the games that don’t.

There are some bugs, I phased through the floors a couple times, got stuck in walls other times, but all to be expected from a 48 hours game, luckily there was a restart button.

Emphasize the limited amount of scaling more! Not all people will notice it immediately, the color blends with the screen and it’s not mentioned anywhere

Goodjob! I wanted to go for a similar idea but decided to change last minute, so it makes me happy knowing I would have sucked at it in comparison- you should try the final one fr though (;

what the hellll XD

holy, this was cool

I love everything, the graphics are phenomenal I really wanna learn how to be able to make this sort of smooth half-reflecty kinda graphics someday. the level design is pretty cool for the idea, everything is cool!

The sounds can get a little repetitive, I noticed that you use multiple sounds for each instance, but even more, you can randomize the pitch and length! (this is nitpicking because I literally don’t have any feedback this was great)

Nice entry (:

Pretty nice game!

I love the idea it’s very unique and different from everything, I can’t even begin to imagine how the code looks like, I do think the connection with the theme is a bit abstract but I love everything, would play it even if it wasn’t for rating.

Btw, more sfx would really help, nice entry man!

I like it!

Some things were confusing, having each bug a different size is better than having a size for each bug as it is more visually noticeable, there was some “bugs” (get it) when you scale up in an area smaller than your new scale, the music is adorable but it got a bit repetitive, having a slightly larger loop would make it much better, and IMO the small frog should be faster, and the speed increase between each size should be lower.

The art is amazing, the theme is amazing, the idea is adorable, the attention to detail is sublime, the effects are cool, I love all aspects of this, def top 10 from what I played

I think a leaderboard with speedrunning in mind (so a timer and a leaderboard for each level) would have made it more fun and competitive, I love the use of leaderboards in jam games (it’s even in my own entry if you wanna check haha) because it increases re-playability, and this game is really fitting for something like that, especially since you mentioned the current record in the game page!

Overall, A very nice entry

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Pretty well rounded, I like it

The mechanic is pretty simple, I think using number keys instead of qwert would have made more sense. I love the simple art and the bouncy feel it has, it’s not too slow nor boring, SFX and music are needed for it to not feel empty, and honestly with some polishing and more levels this would be a pretty nice game (:

For the time, pretty nice entry!

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I love this! the idea is cool, the music is banging, the art is simple, it’s very nice and well rounded!.

I do feel like the start is a bit slow, and there should be some kind of a health bar. Also some more sfx would have been nice

I love leaderboards! they introduce a lot of re-playability and challenging aspects, it’s what I did with my own submission, you should try playing it for sure

btw as a person whose device sucks at web games so prefers the windows builds, I think your windows build is missing files! It didn’t run because there was no “main scene” apparently.

overall, nice entry! def top 10 from what I played.

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That’s a pretty cool game, I love simple math, the idea is a bit basic but the music and implementation are really cool

Nice entry

I do have one suggestion though.. put a limit on items.. players can easily break the game without a limit and it adds another layer of difficulty (for example a limit for each type of item dependent on the level).

fr

Thanks for the feedback!

Honestly you are right about the ending, but given that the game only ends with losing.. I am still thinking about a way we can make a good ending haha, perhaps in a post jam version for sure.

<3

Pretty nice game, top 3 from what I played for sure.

I love the sfx, it’s very calm and not annoying, I love the idea a lot, def best implementation of using scale in puzzle games. I like the music but it can get repetitive, It’s very solid in everything, doesn’t have any weak points, and has a lot of content for the time we had.

Very nice entry.

oh you replied so early, yep it worked! thanks

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Extremely nice entry.

I love the art a lot, I love the sfx, the whole vibe is cute.

I couldn’t try any levels other than strawberry as they didn’t unlock, and as “Lime” I really wanted to play the lime one haha

I love this! one of the best entries I tried till now.

EDIT: i heard you have to be top 10 to try lime, so I did, And it worked, Lime did not dissapoint!

I love how we both went for competitive leaderboard games, you should try Hole-y golf too (:

I like it, the idea is simple but cool, slimes are cute, the art is okay, the sfx could be better, I like the theme of it.

Solid entry

Nice entry

I love the idea, story elements are always appreciated, music is cool, design is pretty, I think having switch being “E to switch right and Q to switch left” will be more comfy since you don’t need to stop. I think its a bit far from the theme

Overall, nice game. Good job

Very creative take on the theme, which is the best thing about the game.

The game feels empty because of the lack of sound, would have loved a lot of sfx and music

It has a couple bugs where the player can’t move once he spawns and need to refresh the page

the implementation of the idea isn’t exactly bad, but would have benefited from better level design, as the best strategy to win any level is to scale the stat the highest, then just run to the key, enemies don’t damage enough to prevent this, and key is usually so close levels end in 10 or less seconds

Overall, nice entry! It’s a creative idea and cool art style.

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Yo great entry, looking forward to see it in the top 100.

It has very great and snappy music, nice sfx, amazing artstyle, cool idea with a creative twist, awesome vibes, and enjoyable atmosphere.

You ended it at the perfect time, just when I thought it was gonna be one of those way too long puzzle games I got the ending cutscene, you didn’t allow it to get stale which is cool.

Not gonna lie, if you seek bugs, you will find some, but they are extremely hard to come by accidently, and they are all minor, some visual glitches exist with big items but honestly? that just makes them look even huger so it’s a feature!

I love this game, it takes the highest rate I made yet.

This is a cool game.

I saw a few entries with the Tetris idea, this one is def the only good one, you implemented this extremely nicely.

I like the sfx, the art, the music, the smoothness of everything. No bugs found

Overall pretty nice entry!

I like the idea, the music is nice, I wish there was more sfx for sure.

There is a couple bugs but nothing gamebreaking for a jam game

Solid entry