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Built To Last's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3913 | 2.743 | 2.846 |
Creativity | #4723 | 2.594 | 2.692 |
Overall | #4846 | 2.446 | 2.538 |
Enjoyment | #5680 | 2.001 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The characters and buildings are scaled up as compared to the planet and the more resources the player collects the buildings scale.
Development Time
96 hours
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Comments
Nice one!
Idea is very nice, looks great too. As people said some issues are present but no game is perfect, we learn and improve. Regardless, well done :)
Great concept, but off-screen damage is frustrating.
Cool game! Once I got a better idea of the game, I instantly tried to min/max the game aha.
I also experienced the same thing that other people have where it feels like the planet is being damaged from something that is off-screen :( There was also another issue where I managed to pile up so much material in a particular section to the point where I couldn't jump in that spot anymore. Maybe make it so that you can jump from materials as well?
All in all, a great submission! Good Luck!
Loved the art style !
Had some issues with the palnet getting hit by I don"t know what, that ended the game fast,
but other than that wxas fun to shoot at aliens !
Good job on it !
I love the idea of this game!
I'm unsure if others have had this problem, but it felt to me like my planet was getting destroyed very quickly by something I couldn't see? I was focused on shooting enemies that spawned in from up top, and then I would very rapidly lose health and die despite there being no visible enemies.
Still enjoyed myself!
Super cool concept but there were a few issues preventing me from enjoying it fully. The game starts so quickly that my character rotated off screen and I had no idea what was going on, but then I learned to just stay on screen. You mention that you can collect resources but I couldn't figure out how to actually pick them up so I think I may have been missing a big part of the game. And it also seemed like the planet would take damage from something offscreen which was very frustrating and caused me to lose seemingly out of my control.
I really like this concept and with a bit more work could see it being a really fun experience!