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BLOOD DICE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #358 | 4.250 | 4.250 |
Overall | #1907 | 3.350 | 3.350 |
Creativity | #3292 | 3.050 | 3.050 |
Enjoyment | #3349 | 2.750 | 2.750 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a battle balancing the scale of power between two vampires. Instead of fighting physically they do battle with their wits and sleight of hand to scale down their conflict to the tabletop and miniaturize the collateral damage. Ponder the scale of conflict, scale of lifespan, scale of a turn while scaling the length of a gameboard.
Development Time
(Optional) Please credit all assets you've used
Dice Shaking and Rolling SFX - dylanperitz - Pixabay
Blood Pouring SFX - speedygonzo - Pixabay
Wood Tapping SFX - Hephaestus - Pixabay
Dungeon Ambience Sound by "User 277471085" on SoundCloud https://tinyurl.com/2p9fvnhx
Old Candelabra Model - https://sketchfab.com/spendoge
Volumetrc Fog URP by Mirza Beig
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Comments
I really love the game aesthetics. Could be really good for visual design to sometimes, have small colored things when you need to enpower the effect they give. Good Job!
Could be interesting to have some sort of voicelines/story in between all the dice throwing, as at the moment there's not much to do other than absorb the atmosphere! Speaking of which it is nicely done and I like the black and white filter you got going on. The cheat mechanic wasn't very clear to me if I activated it or not at first. But I ended up winning the game so I must have done something correctly! Great work!
I wrote a whole story and dialogue, just didn't have time to implement it! Thanks for playing!
The black and white isn't a filter, every asset is in black and white aside from the characters. The cheat being unclear is also bugs, sadly.
Very nice looking game! Is there a penalty for cheating too much? I found it a little bit easy being able to cheat my rolls, I thought maybe they'd call me out for it or something
Very nice game with amazing visuals. Good job!
The art is so good! Great job.
All of the sound effects felt punchy which, combined with the black and white style, created a great atmosphere!
Great game ! The art and gameplay are good, and it's fun ! Keep up the good work :)
Really beautiful game! Fun gameplay feel a lot like inscription or buckshot. It was fun to play Nice work!
It was a little hard to figure out what to do, and the tie-in to the theme is rather loose, but man this game is aesthetically pleasing. The monochromic artstyle, the dynamic camera angles, the ambience, altogether make this probably the most stylized game I've seen in the jam so far.
The art are nice, like the others said, alike Inscryption, not a bad thing. But I really can't tell how is the game related to the theme. But it is a create game.
Damn this game looks soo good. Atmopshere, art style and aesthetic everything is perfectly matched. Strong Inscryption vibe. Love it
Atmosphere was cool. Sound design was beautiful and art style was aesthetic.
Don't really feel it touches the theme and I did not understand the game play. I enjoyed looking at my opponent so I can't complain too much.
The aesthetic is perfect, the sound design wroks really well and the ambiance is good. A bit of an inscryption vibe with the movements and general feeling. I'm sorry but I didn't understand why I shouldn't always cheat, I did it once and once I understood how to do it I kept doing it until I won. I really would like to see more of the game, congrats !
If you can cheat and get away with it, you should always cheat! (Not my personal morals, just the rules in the game.)
There was supposed to be a lot more decision making on your turns, so you wouldn't always cheat, but I ran out of time to implement more.
love the black and white atmosphere, very noire. a little confused on the feedback for winning/losing but glad I played!
Atmospheric, foreboding and Inscyptionesque.
Unfortunately I couldn't grasp what the cheating mechanic was about before winning, but at least I wiped that grin off her face. Would like to see the game with a more fleshed-out core mechanic. Bonus points for first-person figurine POV.