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Slimes and Scales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #557 | 3.981 | 3.981 |
Overall | #697 | 3.780 | 3.780 |
Enjoyment | #710 | 3.679 | 3.679 |
Style | #1436 | 3.679 | 3.679 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Stretch and squash the slime to solve puzzles!
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for audio credits
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Comments
The puzzles are really nicely designed, they give you that oh now I get it moment. The art style is also really nice and polished.
The concept is really good. I like how it plays. Though it’s a bit tough for my big brain.
nicely designed and polished game! the pixel art style looks great and the levels are well made. really unique twist to the sokoban genre.
Nice concept for puzzle and well polished!
Had a lot of fun to play this
Really well done puzzle design!
Fun and original gameplay
Good entry overall !
I saw this game first in the live gameplay, it's excellently designed and polished.
Well done!
very unique concept and interpretation of a sokoban game, where you use the width and length of things to move objects around. love it. my brain hurts from playing but it's a very good game!
I spent so long on the last level scratching my head before I read the important note in the description haha.
I came here because I felt like Mark quit too early on stream, and thought this is a super cool game that deserved more.
Enjoyed it! :D
The sound design and pixel art style matches the cozy vibe of the game very well!
Super neat game that I am way too dumb to play! I think you nailed the aesthetic. The slime stretching is super satisfying and the controls feel very good, even with the unusual movement. I managed to get to the 2nd box level before getting stuck. Perhaps I'll try my hand at it again tomorrow lol!