A nice take on the theme! I particularly liked the mechanic of leaving behind previous selves to solve the puzzles. The level design was great, too. Nice submission!
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ReScale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #558 | 3.750 | 3.750 |
Overall | #853 | 3.719 | 3.719 |
Creativity | #1050 | 3.763 | 3.763 |
Style | #1499 | 3.645 | 3.645 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core mechanic of "ReScale" revolves around the robot's ability to grow and shrink. This aligns perfectly with the theme of "Built to Scale," as players must complete each level by building new platforms and manipulating the robot's scale. Other interpretations of the theme include a robot that was literally built to scale, designed for precise size manipulation, or the climbing sense of "scaling," where some levels require the player to climb steep surfaces using their past bodies as footholds.
Development Time
(Optional) Please credit all assets you've used
Assets:
1-Bit Platformer Pack by Kenney (https://kenney.nl/assets/1-bit-platformer-pack)
16 x 16 Industrial Tileset by 0x72 (https://0x72.itch.io/16x16-industrial-tileset)
Audio:
ChipTone by SFBGames (https://sfbgames.itch.io/chiptone)
Font:
PixelOperatorHBSC.ttf by Jayvee Enaguas (https://www.dafont.com/pixel-operator.font?l[]=10&l[]=1)
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