Can't believe I didn't see this during the rating period. Love it, good work!
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The Rumbling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1508 | 3.333 | 3.333 |
Overall | #2011 | 3.322 | 3.322 |
Style | #2277 | 3.333 | 3.333 |
Creativity | #2427 | 3.300 | 3.300 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player uses their maneuver gear to transform into a titan, gaining the power to fight and defeat other titans.
Development Time
Comments
I feel that if this game had the steam boost thing from the show, the gameplay would be far more fun to master.
I liked the art style, even tho the player didn't really fit in. That kind of gave it more charm honestly.
Also I appreciate the polish of the grappling hooks having physics and the rope being animated and not just a straight line and also the sound effect when it hits a surface.
Usually I don't like endless arcade games but this is an exception and especially impressive for being made in 4 days, nice job. :D
Awsome concept, had to get used to grapling hooks, but the gameplay is fun and beheading titans has great feel to it, really enjoyed playing it, great job.
did not even play the game but 15 stars just of "aot" (now i played it feel good to play too)masterpiece
Playing the game feels nice, and the quick deaths really capture the vibe of the manga. The controls are good, though I didn't use the "space" key much, and the titan transformation feels a bit too strong (adding a cooldown might balance it out). The gameplay is fun but starts to feel a bit repetitive after a while.
Good job on the game, I really though I was an Ackerman.
This concept is really, really cool. With some more refinement on player feel, making it easier to perform cuts with good positions and clear telegraphs for what kills you, this would be really really good.
Great job with what was delivered, I had a lot of fun with it!
Honestly, Mechanics wise, it felt great! The only thing I would suggest is actually adding a Speed boost and the attack being separate and not related to speed; As sometimes I really think I should have made the kill, just for the speed to just slow down abruptly and end up awkwardly jumping on it.
Apart from that.... I kept moving forward, until all my enemies have been destroyed!
Awesome game!! Plays great and it feels really nice to figure out a strategy and chain a few kills. Really cool mechanic and fits the theme very well. I also enjoyed the clash between the serene menu screen and the game itself :) Had a lot of fun with this one, great job!
it gives you the feeling of the titanslayer. I also really liked the 2.5d Style.Really good submission
Really cool how the character model turned around in 3d, this game really makes you feel sasageyo
Really cool how the character model turned around in 3d, this game really makes you feel sasageyo
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