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The Rumbling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1508 | 3.333 | 3.333 |
Overall | #2011 | 3.322 | 3.322 |
Style | #2277 | 3.333 | 3.333 |
Creativity | #2427 | 3.300 | 3.300 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player uses their maneuver gear to transform into a titan, gaining the power to fight and defeat other titans.
Development Time
96 hours
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Comments
Awsome concept, had to get used to grapling hooks, but the gameplay is fun and beheading titans has great feel to it, really enjoyed playing it, great job.
Thank you!
did not even play the game but 15 stars just of "aot" (now i played it feel good to play too)masterpiece
<3
Playing the game feels nice, and the quick deaths really capture the vibe of the manga. The controls are good, though I didn't use the "space" key much, and the titan transformation feels a bit too strong (adding a cooldown might balance it out). The gameplay is fun but starts to feel a bit repetitive after a while.
Good job on the game, I really though I was an Ackerman.
Thanks for the feedback :)
Very fun game but the window size don't helps.
Thank you for your feedback. Yes, I agree, we missed the opportunity to make the game full screen. In general, many things did not work out as planned, but game jam is game jam :)
This concept is really, really cool. With some more refinement on player feel, making it easier to perform cuts with good positions and clear telegraphs for what kills you, this would be really really good.
Great job with what was delivered, I had a lot of fun with it!
Thanks!
Honestly, Mechanics wise, it felt great! The only thing I would suggest is actually adding a Speed boost and the attack being separate and not related to speed; As sometimes I really think I should have made the kill, just for the speed to just slow down abruptly and end up awkwardly jumping on it.
Apart from that.... I kept moving forward, until all my enemies have been destroyed!
Thank you for your feedback. Yes, our biggest mistake, in my opinion, was not disclosing the speed mechanics enough and communicating it to the player
This proves that I wouldn't survive past episode 5.
Cool concept
xD Yes, that's right! I wouldn't have survived either! xDD
Conceptually super cool! Bit unfair in spots but it was good
Thanks, agree with you :)
Conceptually super cool! Bit unfair in spots but it was good
Cool concept! Really liked the style, especially the music! Great work!
Thanks :)
Awesome game!! Plays great and it feels really nice to figure out a strategy and chain a few kills. Really cool mechanic and fits the theme very well. I also enjoyed the clash between the serene menu screen and the game itself :) Had a lot of fun with this one, great job!
Thanks! <3
it gives you the feeling of the titanslayer. I also really liked the 2.5d Style.Really good submission
I'm glad to hear that, thanks! :)
Fun game, gameplay is cool and art style is clean.
Thank you very much :)
Really cool how the character model turned around in 3d, this game really makes you feel sasageyo
Haha xD Thanks! :)
p.s. SASAGEYOOO SASAGEYOOO
Really cool how the character model turned around in 3d, this game really makes you feel sasageyo
Holy cow this is hard! Using AoT to fit in the theme was pretty clever, congrats!
I like how the layout of things makes heading to the right far more difficult than heading leftwards. Movement was rather fun once you got the hang of it.
playing with a shwarma in my hand ,very cool visuals, the grappeling hook mechanic is pretty well made!
nice job!
i love being devoured by a bunch of white men, good game :O also the artstyle rocks
fun AoT!