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A jam submission

Beat HopperView game page

Sometimes, emotions are cruel. And sometimes music can help us deal. Don't let your heart break while listening.
Submitted by theia-mly — 1 hour, 7 minutes before the deadline
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Beat Hopper's itch.io page

Results

CriteriaRankScore*Raw Score
Style#40122.7273.857
Overall#52552.3233.286
Creativity#54682.3233.286
Enjoyment#59231.9192.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Game is a Platformer where the player has to "scale" notes on a music "scale".

Development Time

96 hours

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Comments

Submitted (1 edit)

Beautiful and interesting, but the controls are lacking for me. When you land, it seems to me you can´t immediately keep jumping and that annoys the hell out of me :) Also a jump with a little button push should advance the player further than it does right now, I think. This would be amazing if you spaced the notes in a way that the players jump have to be rhythmic as well to beat the level. Well, who knows, maybe that´s the case and I just can´t do it. 

Submitted

I like the idea but so difficult for me, it's funny and original but it's like if dark souls was a platform musical game.

Well done after all! It's a good work!

Submitted

The idea is awesome and quite original, and from all the games I have tried so far, this is definitely in the top best looking games <3

Now, as many have pointed out before me, the game is incredibly hard, it literally took me around 10 attempts to reach the first chord change, and around 10 more to even reach the first enemies. I might try getting further later, but I'm not much of a game grinder, so it's hard doing that many attempts without getting desperate.

With that said, I really liked it, so congrats!!! :D

Submitted

I agree with the previous commenters. The idea is great and you obviously know what you're doing seeing the level of polish the game already has - but I think it's to difficult right now. Maybe try making the platforms a bit wider and stretch them out a little further. For me the game was basically over once I wasn't on the highest note, because then my jumps mostly would collide with the edges of the next note, since the spacing was so tight. And maybe implement a life/health system. I was really proud of getting into the groove, but once the enemies started spawning I had no chance anymore :D

All in all super cool idea - I think if you tweak a little bit here and there this could be really great :)

Submitted

Really cool concept. The game is very fast paced and the controls don't feel quite tight enough for this kind of precision platforming. But I really like the idea and you can do a lot of cool stuff with this

Submitted

That's an original idea ! I like how the notes serve as gameplay element, very cool, pretty polished. Also pretty hard right now !