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Built To Scale A Hill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3131 | 3.094 | 3.094 |
Overall | #4690 | 2.500 | 2.500 |
Style | #4819 | 2.438 | 2.438 |
Enjoyment | #5749 | 1.969 | 1.969 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game takes the words "Built to Scale" as meaning the player must build something in order to scale or climb something else. In this case the player builds a robot to climb up a hill.
Development Time
48 hours
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Comments
Nice game, but it felt very unfair to get killed in one hit and then have an empty game over screen and having to refresh the page to replay
Quite okay, I love the idea, the implementation isn’t bad, would have liked some sounds, I got stuck a few times though and had to refresh the page.
Nice entry
This is quite fun! Well done!
Really had a blast (well a blade) playing this. My only criticism would be that you can get stuck on the loading screen.
Great concept! I got stuck on the losing screen and couldn’t figure out how to restart, but I still enjoyed it!
Great retro vibe from the pixel art! I'd love to have some tutorial in the beginning.
I like this game, it was fun and the sounds felt rewarding. Had a nice retro robot aesthetic
Very creative, though my blades don't damage enemies. I was originally also going to do a robot builder, but modified it into a physics based puzzle game.
It’s a cool idea for a game, however could use more of a tutorial, ie, I couldn’t get the vehicle to move
liked the appearance of the game; it’s fun to see the machine commands.
Dunno how to move :/ Also i can delete my machine’s tiles after being done with construction