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A jam submission

If God Wills It, a Die Can DiceView game page

Don't roll dice. Dice everyone else.
Submitted by DancingEngie (@DancingEngie) — 4 hours, 58 minutes before the deadline
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If God Wills It, a Die Can Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#494.2184.218
Overall#2043.9703.970
Presentation#5093.9823.982
Creativity#6243.7093.709

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player has a sword that ROLLS around a die, and must DICE board game pieces to survive. Hey, we can interpret the theme however we like, right? :)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 12 to 1 of 32 · Previous page · First page
Submitted(+1)

This is so fun, reminds me of a lot of old flash games I used to play. I would definitely play something like this for a long time back in high school. Great stuff! 

Developer (1 edit) (+2)

Ayy thanks for playing, I def have a soft spot for the golden age of Flash. There’s a reason why every single enemy has the iconic Newgrounds angry face :)

Submitted(+1)

Actually really fun yo xd quite a *dice* game.


Also love the theme <3

Submitted(+1)

It's so satisfying and the music makes it epic and hilarious at the same time. Great work!

Submitted(+1)

Amazing x)

(+1)

nice game, enjoyied to play.

Submitted(+1)

Very quick to pick up and play, good sfx and solid gameplay loop!

Submitted(+1)

Sweet! The combat is crunchy, and the mouse movement to attack worked well! Well done!

Submitted(+1)

Had so much fun playing this!

Submitted(+1)

Very cool!

(+1)

awesome <3

Submitted(+1)

Love it!

Submitted(+1)

This was a fun one! Having the player itself count down towards the dash is pretty clever and the game has that "easy to learn, hard to master" quality. It does feel like the dash itself could be more impactful, as right now it felt more like a hindrance than a reward. Good submission!

Developer

Thank you for your kind words!

The dash serves to get you out of trouble, combo-strike a bunch of meeps, or, most importantly, destroy guard towers. I will admit it takes a bit of getting used to, no doubt about that!

Viewing comments 12 to 1 of 32 · Previous page · First page