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God Does Not Play With Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #272 | 4.217 | 4.217 |
Overall | #481 | 3.710 | 3.710 |
Creativity | #501 | 3.783 | 3.783 |
Enjoyment | #1376 | 3.130 | 3.130 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You gottar deafeat a boss dice rolling it in your advantage
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really good idea, although controls were a bit sluggish it still felt like a very good base for a game!
Very cool and juicy, but the controls are quite difficult to handle.
Still, good job on your game!
Thanks!!
Those laser effects look really good! Cool idea having the attack patterns be based on the faces. Means each run can be pretty different
Thank you!
In fact that's one of the few games I've made that I'm (yet) not bored with replaying it haha
love your art style and color tone. it creates a cool atmosphere. the gameplay is actually quite more difficult than i thought, cuz i need to shoot at the front and turn around to dodge the bullets.
and i love your itch page design ;)
I'm so proud of this page haha
Thank you very much!!
Very nice looking and a cool idea for a boss mechanic
However I found the game a little frustrating with its slow controls. It seems impossible to out-run the lasers if you mess up and roll a 6. Its great that you managed to get so much done in 23 hours though.
Thank you!!
A great tip for this moment is to get closer to the dice. As it is a circular movement, the distance you travel in a radius closer to the center is way smaller than far from the center in the same given time ;P
But I must agree that a faster ship would be nice as well haha
Pretty good game. I wish that it had more than one boss though.
Thanks!!
More bosses would be an awesome addition. Maybe other type of dice, or even playing cards? There's a lot of possibilities around there.
Great graphics and well-polished game.
I think the control is ok, as one plays multiple times and will eventually get familiar with the control.
I haven't played higher difficulties because I can barely pass beginner haha.
What I would suggest is that you can increase the control difficulty gradually as the game difficulty increases. For example, at the beginner level, the spacecraft will automatically keep rotating and shooting toward the boss to let the player focus on dodging the attacks instead of multi-tasking. In the next level, the player needs to press to shoot, etc.
You can add multiple dice in a "God" level to increase the difficulty along with an activatable player skill with 1s iFrame and 10s cooldown, to avoid hitting by inevitable laser attacks.
HAHA two dice at the same time would be insane! I'm definitely trying this out!
And thank you for the feedback! :DD
I really love the art and animations, I wish my spaceship was faster tho
Thankss!
I like the art and the ambiance. I found the text font difficult to read and the control of the vessel must be more fluid. Anyway, I like playing your game.
Thank you! I'll be improving on that :P
Fun boss fight! I like how you incorporated the game jam theme with the dialogue and the boss itself!
Thank you!
I had a great time writing these dialogues haha