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Dungeons in Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #969 | 3.667 | 3.667 |
Creativity | #1624 | 3.273 | 3.273 |
Overall | #1813 | 3.111 | 3.111 |
Enjoyment | #3236 | 2.394 | 2.394 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dungeons where each room is a side of a dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Not a bad idea, but it was vey laggy for me and that made it impossible to play the game
The art is really nice, the mechanics are a bit junkie great idea.
thanks! And indeed, maybe worth to do some polish to make it feel better
Art is great but the attack seems to not hit all the time and the game is confusing
Thanks! And fully agree, we failed to explain the game and give enough player feedback. Lesson learned π
The art is great. But sometimes im able to hit the enemies and sometimes im not and I dont really know why, theres not much player feedback in-game. Overall the concept and the style is great :) Would love to see this polished and taken further.
Great job!
thanks!! And we ran into that bug where you sometimes don't hit last minute and we weren't able to find the problem, unfortunately. And wish I was able to add more playerfeedback, but didn't get around to it anymore. Happy to see you'd like to see it taken further, as it's on my mind to do a polish round as well π
Visuals are neat, and I like the idea of fighting on the dice, wish it was expanded on a little more. Very nice game nonetheless
thank you! And agree, we scrambled to get in what's there but wished we could push it further
Really nice art style!
Thank you! Happy to see the appreciation for it π
Nice art, but lacking in gameplay and seems not very suitble for the theme
thank you! And indeed, think the problem is thay the gameplay is just very unclear. Will take the learnings to the next one π
Love the art and idea. I think it will be easier if players can guess the melee enemy attack pattern.
thank you so much π appreciate it!
I really dig the look of this. During gameplay I think I would prefer if enemy attacks got interrupted by their deaths. All in all, good work.
thanks for trying it out! And for sure, doesn't make sense as it is π
Very nice art
appreciate it βΊοΈ
Love the idea that the game world itself is a die. Really good implementation of theme. Very charming art with cohesive look.
The abilities are cool but some are hard to understand what are used for. The fireball ability was cool. I was unsure what the strategy was in choosing the room order.
Melee attack was difficult to use, had problems against basic stationary enemies.
thank you for playing and the feedback! Everything you say checks out perfectly π Learned our lesson to work more on player feedback so the game is understandable
It's a little hard to understand, but it looks fabulous, and it's super fun! great job!
Thanks! Unfortunately, we're missing a key UI element to help explain the game more while playing. But thanks for trying!
Aw, too bad. Still, it's a great game, nice job! I think I saw it being made on twitter.