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A jam submission

Loaded DiceView game page

Throw yourself around with a roll of the dice!
Submitted by BluebsTopCat (@BluebsCat) — 23 hours, 14 minutes before the deadline
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Loaded Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2304.2594.259
Overall#2913.8743.874
Enjoyment#3473.7073.707
Creativity#7303.6553.655

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a die, and move by rolling yourself.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
Submitted

The controls were a little finicky, but after I got the hang of it, I found it really fun and satisfying to sling myself into the other dice! The sound design, graphics, and gameplay were all really solid! I think it would be nice if the player could have a "dash" special where they can run away if they press a button without flinging themselves, as I found myself trapped pretty frequently! But having the timer to end the run was really useful since I could stall out my enemies to survive until time ran out! Awesome work!

Submitted

That's really crazy here, I love sliding on playing cards when it combos.. Cool! I'm very noob but I love it, maybe the controls isn't the best for mouse but i can se it on mobile making some cool shoot'm up.. i love how dice gets better beating other..

Very well presented, Some unique thoughts are built in this one that really works out well after u get used to mechanics! Solid one! ( My best was Grade B) 3:)

Submitted

Super cool and great music!

Submitted

This is just crazy good and creative! Well done!!

Submitted (1 edit) (+1)

Really fun little arcade game. Simple and to the point. The presentation was great, especially the different forms for the dice. Also love the music for when you die lol.  Love how the cards act as obstacles, but also to re-direct you. Also liked how hitting an enemy die results in pushing you a little further and also helps with the combo meter. I felt like an indicator for whether or not my speed was enough to hurt another die would have been helpful though since it can be hard to tell if you'll take damage or not when slowing down. I also felt that the sound for indicating the strength of a roll was a little too annoying. Apart from this though, fantastic entry overall


Submitted

Pretty fun game! The art is really nice and I enjoy the different terrain added such as the card slides. The mechanic where you take damage when moving still maybe isn't the greatest since you can take a lot of damage from just attacking the enemies and landing in the wrong spot due to going quickly. Also the sprite for the d2 tends to look off due to the constant twitching when moving

Submitted

Really enjoyed playing the game. Nice presenation & art style and a fun mechanic. I loved leveling my dice.

~ Linus

Submitted

Pretty fun game, loved what you did for the theme! Though I feel like it would have been better to be able to start dragging from anywhere, instead of just from the player. I also wish there was more time, or an endless mode as well. The art looked really good, especially for how little time you had!

Submitted (1 edit)

Really enjoyed the way presentation made this felt like a kind of a minigame for the GBA. Fast-paced and engaging, I enjoyed it! As a sidenote: I wasn't bothered so much by the camera moving with the mouse, it added a nice twang to the game feel – I found it satisfying and juice-y. Awesome work!

Submitted(+1)

The music and art go great together! Gameplay is simple and fun - I especially love rolling down the slanted cards.

I do wish the camera didn't move as my mouse did - it felt a bit disorienting. Also unfortunate framerate dips upon hitting a large group of enemies.

All in all fantastic entry.

Developer

Thank you! the pauses when you hit an enemy are intentional to add crunch, if I work more on it after, I'll add a setting to disable it.

Submitted

Awesome visuals, really pleasing to look at. Fun and fast-paced game play, I enjoyed it. Nice work!

Submitted

I really like it, super clever, I wish I could see the enemy hp.

Submitted

Holy. What is happening? Bang bang bash. It was a little bit conterintuitive to stop so close to the enemies, but the feedback was just great and the game was super fun. Well done!

Submitted(+1)

I would say that it is 5/5 in every criteria! really fun to play)

Submitted(+1)

A bit funny, I like it.

Submitted(+1)

Top marks for presentation! I love how the limitation has also been presented in the theme

Submitted

This is so well put together, incredible. It looks, sounds and feels good to play, and all of that in a gamejam game! By a single person no less!

Submitted

This was really fun, congrats on making a great jam game!

I wonder if pulling with the mouse could be replaced for something that could be done more quickly.  We kinda struggled with the same thing in our game, but fast draw was not as important in our case, so we didn't protype different solutions.

Did you try building another way to "power the roll" or also decided that polishing what you already had was more important?

Submitted

The graphics is  insane and it's cool that the map is not just a drawing but it's interactable. Super fun to bounce around and slide on the cards!

Submitted

This game feels really good, it has great controls and it's responsive, it really like it. Love the music that stops nicely when you di(c)e! Great work here!

Viewing comments 29 to 10 of 29 · Next page · Last page