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Untitled Tabletop Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1823 | 3.200 | 3.200 |
Enjoyment | #2148 | 2.800 | 2.800 |
Overall | #2348 | 2.920 | 2.920 |
Presentation | #2863 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a bored DnD Player rolling the dice to literally kill enemies
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun game, and I love how the everything can be hit by the dice and move, however sometimes you can't see the dice and it's a bit difficult to understand at first. Good job!
I like the way ennemies explode when we hit them ! The game can be improved a little bit with some more feedback and a little more simple control of the die. I really enjoyed playing it!
Really nice game!
The dice is a bit hard to control. I also noticed an inconsistency of the dice range. The enemies and the player character often just fell over and I didn't quite understand why. It still was a lot of fun though. Nice work!
Good Concept. Played All levels till end. Addicting!
cool game, nice artstyle!
Very cool game, i think it would be easier if the slingshot trace started from the dice but its okay. Nice job !
Really cool idea
Only minor issues like the camera but this game could be expanded on!
Nice job. Its really satisfying to hit those guys and see them fall apart haha. The perspective is a little strange in my opinion seams like maybe its also the outer walls, I kept getting my die in positions that I couldn't see or only can see from a very small specific angle.
I like atmosphere of this game )
Love the idea and physics in this game. I think better camera control would be huge improvement to it :)
That is a really fun and satisfying mechanic to break the enemies. Really enjoyed it.
Pretty cool and original idea! You used the theme in a different way and it's really fun. The graphics are simple but cute. Great work!
Such a cute game! It made me chuckle how a light tap made the enemies immediately crumble. It's pretty fun to knock the die around and has a nice skill ceiling in figuring out trickshots and the like. If you decide to continue this game that would be something I'd like to see. Challenges where you have X number of throws to defeat enemies. Clustering them and taking out multiple in one hit like bowling is very satisfying. One thing I didn't like is how inconsistent throw power can feel like I'm throwing too short, but then at a different angle its too strong. Maybe make a short light path line the the dice exactly follows to help a little bit.
This game seems interesting. I think it is a creative mechanic. The character itself seems somewhat useless, since they can't move (I think?) and serve only as a health totem, and it feels like the 'right mouse to stop' doesn't do anything. It's a Game Jam so it's somewhat expected for certain things to not be fleshed out (my own submission is just the foundation and doesn't even have it's full game loop), but I might have removed that bit from the text before cooking the project. Overall, it is fun and I spent longer playing it than I'd care to admit for a 48-hour jam game lol. Things work more or less how you expect, and the art is pretty cool too. Nice work.