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The Last D6's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #724 | 3.438 | 3.438 |
Overall | #1610 | 3.188 | 3.188 |
Presentation | #1979 | 3.156 | 3.156 |
Creativity | #2452 | 2.969 | 2.969 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're a die dude and you can dodge roll
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really loved the aesthetic and how this game feels! I think it would be a little better if the health bar and boss started centered instead of slightly right aligned, and I wish it felt like my guns had a little more impact. Overall great game though!
the guns felt satisfying to shoot my fav one was the 2 gun as it felt more powerful and creating more particles which made the game feel cool and chaotic. really like it!
When I first started this game, I had very little knowledge of the best tactics, but still had so much fun, because I wanted to beat it. A good game, in my opinion, is one where you don't stop playing until it has been completed. I didn't stop playing this until I saw that victory. Great game, simple animation (in the best way possible), awesome sounds !!! Maybe creating a few more levels, so I can make this a stream regular, would be much appreciated :) Great great job!
Really fun fight! Dodge mechanics and weapons were all fun!
Hard boss. Fun game.
amazing!
That was fun! I liked the music, I thought it worked well for the fight. It was a bit hard to know when I took a hit vs dashed through bullets. If you make a post-jam version with more bosses and patterns I will definitely play it.
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The gameplay is interesting and the player is cute. The boss is hard to fight but is enjoyable
This was really cool! The movement is heavy, but still feels good. I would totally come back to play against more bosses. And I didn't notice at first, but it's awesome to know what pattern they're doing based on the bosses face number.
Took me a couple tries to beat! Really fun movement and boss patterns. My only complaints are that the random weapons don't really change how you play, if you hold click on the boss it will do damage. Part of me also wishes that the roll didn't give you I-frames, because once I realized I could roll through projectiles it got way easier. A fix for this could be making the boss attacks less punishing, but limiting invincibility. The dodging and weaving through attacks was like the best thing.
Really fun game!
Very fun! I love that dodging makes you change your weapon. I think the boss could have had more patterns that forced you to dodge and that the weapons could be more varied - as it stands, everything could be dodged by staying under the triangle for pattern 2 and the explosion weapon is way more damaging than anything else.
Still, I had a lot of fun :)