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Whatahooda

8
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A member registered Jul 01, 2019 · View creator page →

Creator of

Recent community posts

I LOVE THIS GAME SO MUCH.

I just have some nit picks where the game can end very easily. I'd love to have a mode where it can just roll out of control with no chance to stop it. As well, there's a chance your only dice is removed, and you're kind soft locked.

I had a lot of fun, especially with the melee weapons! The ranged weapons seem to be too slow, especially in the later waves with so many enemies since bullets don't pierce.

Also, I found a bug/exploit. If you swing with a sword/melee weapon right before it switches, the hitbox isn't removed. So if you do this with the sword, you have an insta kill hit box.

This is pretty cool and well put together! The pros: A good card system, it's nice to choose what you want to do with most cards. The music was catchy.

The cons that are apparent to me: Some of the affects aren't too clear on what they do. And sometimes it feels like you can do nothing but delay your inevitable death.

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Thank you so much for the feedback! I'll definitely implement changes and tweaks after the voting period. I was excited to continue work on it after the jam, so reading this was very encouraging!

This is a really cool idea! It's a lot of fun trying to get a higher score and juggle what items your given + what obstacles appear. The one con which is kind of annoying: An enemy or saw can possibly spawn near or on top of you, pretty much instantly ending the run. Other than that, pretty good!

I like the movement. Though it seemed as though certain dice powers were more probable due to how the character is orientated. You can almost guarantee what you'll get. As well, the ending, or what I presume was the ending, was un clear to me.

This was really cool! The movement is heavy, but still feels good. I would totally come back to play against more bosses. And I didn't notice at first, but it's awesome to know what pattern they're doing based on the bosses face number.

This was very cool! If I where to share one pro and con in my eyes. It's satisfying to upgrade and add more dice to rolls. But the lack of a xp bar/enemies to kill until "level up" makes it feel slow, without progress.