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Fated To Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #21 | 4.662 | 4.662 |
Overall | #44 | 4.294 | 4.294 |
Creativity | #47 | 4.351 | 4.351 |
Enjoyment | #204 | 3.870 | 3.870 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Fate To Die is a text based adventure game where dice rolls decide the choices you can make.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Man, this was really immersive, great job I love it.
Amazing that you managed to get a story game on in a game jam! and with great looking art! GJ!
hawt.
The Art is amazing! The dice roll mechanic for the story was interesting. I liked that you got freedom of choice sometimes. The dialogue is well done.
Absolutely amazing. The presentation is nothing short of stunning, the attention to detail and amount of content for a Game Jam game is unreal - i absolutely loved it!
I like the music and sounds. Pictures are also pretty well done.
This is a very well crafted and simple game. Love the mechanics!
I had to kill the priest, :D than I couldn`t escape and died 10/10. Also music is remind me my old gamejam game nice work!
This is amazing, I love how you are still master of your choices, but at the same time, you are limited by the dice's roll. Also, the art is out of this world. Congratz for the game !
This is incredibly atmospheric and dark. I love this game!
This is incredible. The art is beautiful and the story is beautiful. The main rolling system is an incredibly interesting way of making diolgoue choices, I love how it reflects the idea that this character has lost everything and will sometimes just lash out randomly. Its a super interesting portrayal of insanity(if you want it to be) that I hope you lean into more if you continue this project
Ahh! It's horrible! I love it! Killer aesthetics, engrossing prose, and a fun-if-occasionally-maddening dice mechanic to bring it neatly back to the theme; if this doesn't make it to the top 100 it'll truly be Mark's loss.