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Space Dice Shooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3790 | 2.429 | 2.429 |
Overall | #4299 | 2.143 | 2.143 |
Enjoyment | #4476 | 1.929 | 1.929 |
Presentation | #4518 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The enemies drop dice which cause random effect and the game end with a dice
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great tracks! Keep adding more content, you’ll smash it out of the park :D
IDK how you managed to find the most jammin' soundtrack of this jam I've heard so far, but you did. I like the concept of the dice directly impacting the player's movement stats (I incorporated exactly that in my game!) and think it'd be neat to see that kind of mechanic fleshed out in a space shooter.
Neat idea and cool music even if the player and game feels a bit slow-paced. Still fun!
As others have said, the character is rather slow, but the concept was good. I loved the music.
Thanks for your kind words. loved your game
The character should be faster. The music is really cool! The concept is also really nice. The enemys should come faster. I had to wait for half an min for the next wave.
Thank you.
character moves pretty slow. I liked how the dice showed up after shooting a meteor and then other meteors could break into 2 if they hit the dice. Nothing happened after I got rid of all the meteors. Nice job on your game!
Thank you for your kind words. I loved playing your game. I think you did not collect the golden dice.
I'm not sure that the blue dice are supposed to stop you from moving, but they do.
they are supposed to increase or decrease the speed but their is something wrong with my code