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Bag of Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1045 | 3.417 | 3.417 |
Presentation | #1077 | 3.604 | 3.604 |
Enjoyment | #1204 | 3.208 | 3.208 |
Creativity | #1216 | 3.438 | 3.438 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You collect dice characters which you roll for them to move and attack.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Neat concept, I liked the idea of collecting and equipping the different varieties of dice. I found it hard to make meaningful tactical decisions though = maybe it would've helped to be able to see what results the enemy were capable of?
Thanks for the feedback!
Yeah it definitely can be confusing as you don't know what a die does until you get it
Fun game! Kind of slow paced, but really good for a game jam!
Thanks!
Great game, can be a bit slow, but everything else makes up for that!
Thanks for the feedback!
cool chess like die game! nice idea & cool sfx!
Thanks!
cool game! easy to get into, but provides a challenge.
Thanks :D
Pretty good game, but on the level 5 or 6, I spawned 2 additional white dice, and one of them occured out of bounds. I coudn't skip a turn or move, so game was softlocked. Othen than that, pretty good concept
Thanks :D
There seems to be a fair few bits with enemies moving or getting softlocked, unfortunately there was not enough time to fix them.
cutesy little dice! i had trouble understanding the mechanics, how the damage was calculated. i think because of the rough start i did not enjoy the rest of the game as much; only got to level 3
very good presentation of the game though!
Thanks :D
The starting level is definitely too difficult which can make it hard to enjoy the rest of the game
Relaxing atmosphere, it's like a game of chicken, on where you try to guess on how near you want to be to your enemies. Wish there was a way to heal (or did I miss it?), very impressive for a 50 hours developed game.
Thanks :D
There is no way to heal, but that could have been something interesting to add.
Thanks for the feedback!
Fun game! Novel concept of dice rolling themselves and having to split the resource of the number rolled between movement and weapon power. However getting stuck with a 1 roll felt a bit frustrating as in a lot of cases the dice couldn't do much. Maybe have lower rolls swing harder to compensate?
Also it looked great and the characters were full of charm. Great job overall!
Thanks for the feedback :D
Cute ˆˆ
Thanks :D
Loved the visuals, the gameplay is pretty addictive and I would love to see what you could do with it with more time. ♥
Thanks :D