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A jam submission

ChaosinoView game page

A procedurally generated platformer shooter with the theme of cards and dice!
Submitted by Code Crate — 37 minutes, 58 seconds before the deadline
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Chaosino's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#30102.4802.480
Presentation#34412.5202.520
Overall#35352.4672.467
Creativity#39092.4002.400

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We took the theme literally, and based the main game mechanic, procedural generation and main character on randomness.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

I like the game a lot and I beat 3 levels.  I like the idea of random generation and I think a way you could have made it even better would be by "juicing" up the art and adding polish. Overall this is a great entry especially with the 48 hour time limit and I liked it. Could you please come and rate my submission?

Submitted(+1)

This is a game that I feel like would have really benefited from a bit more testing while creating it. The camera being so slow when transitioning areas felt pretty bad (and commonly resulted in unavoidable damage), and seems like it would have been caught really quickly after playing it a little bit.
That aside, I could see this being a fun game after getting an update to address that issue, and other similar minor issues.

Submitted(+1)

The view moves slowly to catch up with the player while entering the new area really increase the chance of getting surprised attack.

To me, this is just a platformer game with character has a die as a head and rolling on a wheel. It's not much to enjoy, but good job anyway.

Submitted (1 edit) (+1)

Nice! Really cool that you had procedural level generation. Fun take on the theme by rolling the dice on a wheel :)  If you are continuing developing the game I would probably make sure too polish the player controlls and make sure it feels really good to move around. It feels a bit floaty and slow. Other than that great job! Hope you had a fun jam :) // theheheo

Submitted(+1)

Fun game! Not bad art style and gameplay. Typical platformer with random generation! I like it! Good work, men :D

Submitted(+1)

This was a fun game to play!  I didn't end up getting very far as I kept jumping into the spikes, but I still enjoyed it.

I like the choice of sounds, it suits your pixel art very well! The card enemies are really cute, and  I love how you incorporated the main theme by having the player be a die rolling on a wheel :-) Nice work!   

Submitted(+2)

Interesting game. I like the idea, just a couple of critiques: the movement really doesn't feel good. Maybe try adding some acceleration at the start and deceleration when you stop and make the jump a little less floaty. Adding little tricks like coyote time and jump buffering would also make it feel a lot better. It would also be nice if the camera followed the player more exactly instead of lagging so far behind when you fall down a long way, that way you can see and avoid things that would hit you as you're falling.  There's loads of potential here, and with just a handful of changes, it could be a really great game.

Submitted(+1)

Pretty interesting game. I like the random level generating. Sometimes it's very hard and sometimes it's pretty easy. I guess that's what RNG is for. :)