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Slay The Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2503 | 2.926 | 2.926 |
Creativity | #2903 | 2.815 | 2.815 |
Overall | #2979 | 2.679 | 2.679 |
Enjoyment | #3510 | 2.296 | 2.296 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll 5 dice to determine your party, you then create combinations between party members to damage enemies and then re-roll again to create more devastating combos
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice work, I really like the idea of ordering the dice to create combos. It was a little unclear to me how the combos interact with each other, and I usually resorted to just moving things around until most of the dice were orange. Definitely feels like the game has great potential with some tweaks and cleanups :)
I loved the visuals and the music, but i found it very confusing at the start and actually didnt get all of the mechanics even though i played for a while. With a little more clarification on how it actually works it would've even been better. But it still says a lot that i had that much fun while not grasping it completely. Nice Game !
This is a fun little game ! I really liked the concept and the gameplay is satisfying. Great entry all in all !! :D
it took some time to figure out that I need to push on a "Roll" scroll because it doesn't looks like a button for me :D
After this, everything is clear and simple - I like the UI/UX part and the concept is very good!
Great job!
Interesting one :) Love the idea and style :)
I found the controls slightly confusing, but you'll get used to it eventually
I like the concept and the way the game is portrayed is great! Art really made it up! I really liked the game and has great potential!
BEST OF LUCK:)
P.S. Please check out our game too!
I really like the idea of reordering your units to create different combos, it's very cool. I found the flow of combat a little hard to follow, but it's a cool proof of concept.
Love the idea of ordering the dice, very simple yet creative way to introduce player agency over the random rolls
Nice project, I liked the art style and the core gameplay. More combos with added perks would have been nice, I had a period of no combos and re-rolling to get the same class i started with, which was slightly frustrating. Other than that very cool project!
Edit: I finally figured out that the Roll title in the top of the page is actually what you are supposed to click. Took me a while clicking the black squares and the smaller squares that looked like dice above them before figuring out how to get started.
Once I got to playing the game it was quite fun, nice art and the gameplay is interesting, good job!
Congrats! I loved the diversity in combos that you had in the game as well as the diversity in art. I think it could have been cool to allow players to reroll more than one die per turn or have more options in how they choose to try and build a team!