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Tactical Dice-Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #922 | 3.563 | 3.563 |
Enjoyment | #1642 | 3.000 | 3.000 |
Overall | #1710 | 3.146 | 3.146 |
Presentation | #2585 | 2.875 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player literally play as a dice.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Nice game play mechanism. The guidance of the game can be better. In fact, I feel a little bit unbalanced the game, because if number 6 has maximum damage area, then I can just roll to 6 repeatedly, then I have the distance superiority :D. Nice job!
Cool action game. The combat mechanic feels good, Its a very good concept.
You could try making the health bar segmented, or to display the number, to make the player more aware of what movements they need to make.
Hi! I really enjoyed your game, it was short and sweet and had a good gameplay loop. Funnily enough our enemy dices looks similar :D I really enjoyed the strategy your game brought but felt it would of been more impactful with some audio sfx :)
Interesting concept! Visual and gameplay are nice too! But i found a bug :( Btw, really good game! :D
Very good game! Innovative concept!
I have some feedback. I found that the game moved slightly too quickly for me to look at all the numbers then react to which one I want to roll for so I ended up just spamming the WASD keys until everything died. If the attack was instead a number squares that lit up in the direction you are rolling based on the number that damaged any dice on those squares the game might have more strategy.
Take my feedback with a grain of salt of course! I enjoyed my time playing it definitely one of the more innovative concepts I've discovered so far in the jam!
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