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ROLL THE DICE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1436 | 3.107 | 3.107 |
Creativity | #1677 | 3.250 | 3.250 |
Overall | #2191 | 2.976 | 2.976 |
Presentation | #3295 | 2.571 | 2.571 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll a dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really fun to play concept! Really nice, good job!
Thanks! Glad you liked it!
Neat idea! :) The pacing is really brutal though: I found it almost impossible to get back into the game once I fell behind... Maybe it would be easier if one could also clear a dice further behind? That should end the combo of course, but would buy one a little time to reorient themselves.
Could make a fun mobile game as well. :)
Thanks! I'll consider your suggestion. I'm trying to figure out hoe to improve the difficulty curve, since I didn't put much thought into it during the jam period.
I'm thinking about porting it to mobile, but I'm having a hard time figuring out how to make the swipes feel responsive.
Cool concept! Frankly, didn't get really far but still enjoyed it
Thanks!
Right now the game is extremely short, so I doubt you missed something. But I'm aiming to flesh out the concept more in a post-jam version!
I enjoyed this game! A unique take on the theme and implemented decently. It's really hard to remember the faces but I had fun!
Thanks! Glad you liked it.
It's hard ! But good idea ! It would be better if we could see the other sides of our dice.
Glad you liked it! and thanks for the feedback.
Good concept. Definitely could use some tunes and a more exciting presentation.
Thanks!
I couldn't work out the visual identity of the game during the jam, but I want to keep working on this. Thanks for the feedback!
Interesting idea, good!)
Thanks!
I loved the simplicity of the concept, and then realising how difficult it is to remember where all the dice faces are :) Really addictive gameplay, with just the right level of challenge to make you say "one more go". My highscore was 42,000, which I thought was pretty good until I read some of the other comments.
Still a pretty good score!!
The scoring system that I implemented is not really well balanced, so one or two more matches (in combo) would put you closer to the others.
Thanks for the compliment, and I'm glad you enjoyed it!
Never in my life had I thought that I'd have to memorize the faces of a dice. xD
Love the game! Keep it up!
Thanks!! Glad you liked it!
Concept can be a bit similar to my game, in terms of having the good number at the right time.
Maybe lack of feedbacks
Thanks for the feedback.
love the concept! the game is challenging but its still fun! if only i had a gaming chair.. lol
Thanks! Glad You liked it!
My highest score is 71100, interesting mechanic, quite difficult at the beginning, when I have not yet memorized all the faces of the dice, but when you already remember all the faces, the game starts to be about reaction
NICE SCORE!!
Glad you liked it!
Fun game! I've not seen anyone make a game with this concept before, so good job! I got 54100 ;)
Thanks!!
That's a pretty good score!
Very Cool! The game mechanic is very well done, but i think you can do better on the ui. Overall is very good!
Thanks! Glad you enjoyed it.
Very Cool! The game mechanic is very well done, but i think you can do better on the ui. Overall is very good!
Very Cool! The game mechanic is very well done, but i think you can do better on the ui. Overall is very good!
Very simple game, but very fun. Pretty creative too! and I also like how you can rotate the dice on the title screen :p
Thanks!
I was aiming for it to be simple, and I'm glad you found it fun.
I wanted the title screen to be kind of like a tutorial, hence the rotating cube.
Kind of like a typing game, but dice.
I worked out this system: I keep the die with one on bottom, six on top, and anything in between I just spin around. At the end, I just don't have the reaction time to keep up, but it gets me a distance I'm happy with.
One nit: The "restart" button should not be the same button I'm selecting dice with. I didn't get to see my high score because I was trying to get just one more match and hit spacebar a few frames too late and it just started a new game.
WOW!!
I'm glad that you enjoyed enough to come up with a winning strategy!
I'll keep the high score feedback in mind, in case I decide to keep working on this, or for other projects.
Lovely combo of game mechanics.
Thanks! Glad you liked it!