What a fantastic idea at the core of this: that you can decide what your enemy stats are based on random rolls. This works very wonderfully as a prototype, and would love to see where this could go.
My main feedback would be on little polish details. It would be good to see the fight end instead of jumping straight to a victory screen. It would also be good to see which dice I've already used a bit easier. But these are simple little chances to help develop a very cool game idea. Good work!
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