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A jam submission

Rolling DiesView game page

Mindless and Endless Mouse Clicking Dice Shooter :D
Submitted by kctoby101 — 3 minutes, 19 seconds before the deadline
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Rolling Dies's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#23932.7062.706
Overall#32242.5882.588
Presentation#33812.5292.529
Creativity#35792.5292.529

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It features rolling dice :D

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

I though it was a racing game from the picture

Submitted

Very nice for 16 hours! I think some sort of UI indicator for which direction you're tossing would be very helpful. Great work!

Submitted

It may have just been me, but the game drags a bit which made the dice hard to throw. Other than that, I really liked it! Amazing for just 16 hours!

Submitted

Very laggy in the browser (for me at least) but cool concept.

If you make some UX tweaks here and there, you could have a really cool game.

Nice job!

Submitted

The controls is little tricky, but once you got used to... Would be useful to see in which direction will be dice thrown.

Submitted(+1)

You can't see where the dice is going to be rolled.

Clicking repeatitively creates carpal tunnel.

Having to drag the mouse to aim each shot decreases fire rate.

Apart from that, it's really fun.

Submitted(+1)

Really cool game play! Though the throwing of the dice was a bit diffcult at first, one could quickly get the hang of it and after 30 defeated it started getting really fun!

Submitted(+1)

Thanks for the submission.

I found the throw direction to be difficult. It expected it to just throw towards mouse position on click - that might have been easier and more predictable. Them evil dice just keep coming haha.

Submitted(+1)

Nice to see a fellow Godot user :)

Would've been nice if the health changed according to the face shown, that way we could strategize and determine when to kill certain die. A nice concept, sticks to the theme well!