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A jam submission

ThrojanView game page

Save the world's data from Throjan.
Submitted by HikariLua — 1 hour, 21 minutes before the deadline
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Throjan's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic#553.0463.833
Design#622.6493.333
Gameplay#652.5833.250
Overall#662.5833.250
Technical#702.5173.167
Theme#752.1192.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I loved the style, the gameplay was very fun and satisfying, but I ended up getting lost a little on the map.

Developer(+1)

Thank you! I knew someone would end up getting lost, I didn't have time to think in a good level design, but I'm glad you enjoyed!

Submitted(+1)

It was a quick fun game. I love the style and mechanics

Developer

Thank you very much for playing!

Submitted(+1)

Great game and great colors very neon I love those game themes

Developer(+1)

I also love these neon/synthwave styles. Thank you for playing!

Submitted(+1)

Pretty good, simple action game, lovely work with the visuals!

Developer(+1)

Thank you, Glad you liked it! I want to give it some polish sometime and add some particles.

(+1)

"You're very persistent, Tron!"

"I'm also better than you."

Developer(+1)

I Got the reference!

Submitted(+1)

Only in a jam is it ok to download and run "Throjan.exe" from a zip with a scary red logo :D

Great work on the "freeze frame" attack animations and use of emissive glow!

Developer

Hahaha true, didn't though about that until now. Thank you for the feedback, really wanted to mess up more with some glow effects and particles, but the time didn't allow it.

Submitted(+1)

Good game for your first jam, you should be proud :) 

Also about the combat, it felt satisfying after we got the dash-attack. The boss fight was also fun.

Developer

Thank you! I appreciate a lot your feedback!

Submitted(+1)

everything on the artistic side is really good.

The neon aesthetic with the designs and music, and the main game concept is definitely eye catching.

The combat is where it needs some polishing. it doesn't feel satisfactory to kill an enemy or even hitting it.

I also really liked the paths based on level, nice way of telling us where is ideal or not to be.

I hope the projects keeps growing as it has potential. Great work

Developer(+1)

Thank you! Completely agree with the combat, I'm thinking in give it some rework now that I don't have a deadline rushing me. I'm grateful to your feedback!

Submitted(+1)

This was pretty well done! I wish the attack was in the direction of the mouse, rather than where you were facing as it would have helped a bit with the controls, but otherwise this was quite fun!

Developer

Thank you for your feedback! This was my first jam so there is a lot to improve for the next, but I'm glad you took some of your time to play my game and send me some advice.