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Space Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #20 | 3.533 | 3.533 |
Gameplay | #31 | 3.467 | 3.467 |
Overall | #31 | 3.427 | 3.427 |
Design | #36 | 3.467 | 3.467 |
Technical | #38 | 3.333 | 3.333 |
Artistic | #56 | 3.333 | 3.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Damn, in just 2 hours? Impressive!
My highscore was 17000 (I know, I'm not very good at it xD).
I totally understand making something way too complicated, lol! Good job making the game you did! Impressive!!
2 hours! Wow. Still a fun little game. Thanks for sharing your struggles and can relate to the overthinking/over-ambitious initial project.
Loved the feeling of firing lots of shots. Loved the music. Nice game
Now thats minimalist :D what went wrong with the initial project?
Purely a scoping issue, I am still working on it and will likely post it eventually. I am still quite new in terms of experience so massively underestimated doing things like enemy behaviours and stuff.
Really fun minigame! I would like to know how are missiles replenished, it is not clear at all. Thanks for the game!
Your missiles will be replenished every so often when you destroy a missile, you will see a smill token zip towards the center
Oh so that is whats that about… I kind of thought I have to dodge that!
Good job
Love it. Super hot game!
The music is great too!
I enjoyed this. Simple, easy to pick up, and fun. The colors fit the project well, the music, not so much. If you ever make a game about working out at the gym in an 80s movie, that's your track tho. Absolutely fantastic job, good luck in the jam :)
Super-duper fun!!!!