This is super useful! It’s so painful to have to go through my font library and copy that to a new project, especially when I just want a simple text. They could probably fix that by using a dynamic font by default tho
Play tool
Google Fonts Explorer for Godot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
LOVE | #18 | 3.923 | 3.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub or Gitlab repo
https://github.com/christinoleo/godot-google-font-explorer
Comments
This is an awesome idea with a couple minor usability hiccups.
Obviously this makes finding fonts much less painful, but the number of times I need to do this makes it hard to justify giving it permanent screen space at the top of the editor. Is there any chance this could be optionally relocated to the Project > Tools menu? (I can probably put together a pull request if you’re interested)
My other concern is that I’m sure sure Google Fonts has a lot of fonts. Are there any plans to add search, filters, or sorting?
Thanks! I started implementing the search functionality but ran out of time (due to day job). I use it well as it is, but if I feel like the lack of search or fileting is bothering me, I'll likely finish the implementation. Sorting I didn't think about.. it should be sorted alphabetically but maybe it isn't and I didn't notice. I'll keep this in mind.
This is great. Google is where I get all my fonts. Certainly going to use this one.
This is great. Google is where I get all my fonts. Certainly going to use this one.
This is awesome! Simple, but super useful. I have a little collection of Open Source fonts that I use in demos/prototypes or when I'm just starting a game (before I have to time find the "right" ones), but being able to quickly browse and grab one of the Google fonts is just so much better! I'm definitely going to use this :-)
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