I had a blast with this! The game kept surprising me with different mini games and funny narration, mini games were very simple but fun, specially the knife one. Loved the graphics. Congrats!
Play game
What a life's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #20 | 3.820 | 4.067 |
Fun | #22 | 3.632 | 3.867 |
Graphics | #24 | 3.945 | 4.200 |
Controls | #35 | 3.319 | 3.533 |
Overall | #40 | 3.309 | 3.522 |
Audio | #56 | 2.693 | 2.867 |
Theme | #75 | 2.442 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 3.2.2beta2
Source
Yes
Game Description
A series of minigames following the day of a guy
Discord Username
mrcdk#8715
Participation Level
0
Comments
The source code is in the page if you want to check it out (cooker/Fruit.gd) but, basically, each fruit is a Polygon2D (it doesn't need to be one but it's easier this way) and the knife has a polygon too. Then you need to clip those two polygons to get the parts with Geometry.clip_polygons_2d(fruit_polygon, knife_polygon) that will give you 2 or more polygons. After that you need to set the correct UVs for those polygons with:
var poly = splitted_fruit.get_poly()Which basically moves all the UVs to the correct position in the splitted polygon.
poly.polygon = points
poly.texture = Poly.texture
var half_size = poly.texture.get_size() / 2.0
var uvs = []
for j in points.size():
var vec = (points[j] + half_size)
uvs.push_back(vec)
poly.uv = uvs
This way you have them splitted, you can add them to a RigidBody2D and apply some forces (like I did in the game) so they fly out of the screen.
I love this game! It was fun and I super dig the pixel art. I appreciated the sense of humor you worked in and all the jokes about clones. ;) A bit heart broken that I can not get sound to work in either Chrome or firebox . :(
I'm so glad you fixed it. I have replayed and updated my rating in audio. The game feels even more alive now I get to hear the music and sound effects! Though I did notice my ear are actively searching for some sounds in the scenes where there are just text on the screen. Maybe some of that dialog sound effects you used in the proposal scene would work there as well? Anyways, great job. Hope you make more games!
Heya! Chill lil game, the graphics are really cute, sadly there were no sound :/
Cool game! I really love this kind of short of games. well done.
It looks like a really cool idea! The intro and menus have a great polish on them. I tried the HTML version first, and it seemed to not let me past the alarm clock button press. I tried download it, but the MacOS .dmg doesn't appear to work :/
Hi! Thanks! Sorry about those issues. The HTML5 version is a bit finicky for some reason... I'm not sure. It sometimes works fine and anothers doesn't.
About the MacOS version, it might be broken indeed. I first exported it from a mac and godot gave me the option to export it as a .dmg file but after that I used a Windows machine (which doesn't give you that option) and forgot to change the output file. I'll try and update it later.
Interesting game! I like the graphics and the setting of the story. The minigames were pretty fun, especially the elevator game! The animations were also really good, helps make everything look seamless :) Also loved how you added a second language!
Sadly, I didn't hear any of the audio, even if I changed the settings. Also, when the text comes up, it took me a while to realize you needed to click the Space Bar. Maybe add an indication to click it when the text comes up?
Also the proposal minigame was nice but got really tedious at the end. Maybe make the amount of button presses less but make the time limit shorter?
Hi! Thanks!
Not sure about the audio issue, were you using the HTML5 version? I only tested on Firefox and it worked fine but on Chrome it doesn't work :( Oh well, sorry about that!
Yeah, I ran out of time to add anything to the text part. I wanted to add it but I started adding that feature 30 minutes before the deadline and I still had to write and translate the text itself. Yeah, I speedrunned that part.
You are right, the proposal minigame is a bit tedious, I should had toned it down a bit.
Wow, what a cool little game! I was surprised to see how many different mechanics you managed to pack into it. And the pixel art is very good as well, the final scene with the river especially.
I did not hear any sounds though, tried both web and windows versions. Too bad, I'm sure they would add much to atmosphere.
Looking forward to see more from you! :)
Leave a comment
Log in with itch.io to leave a comment.