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A jam submission

Snale GaimView game page

A game about a snale who longs to be naimed
Submitted by wren — 20 minutes, 34 seconds before the deadline
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Snale Gaim's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#84.2864.286
Originality#173.8293.829
Controls#263.2293.229
Fun#352.9142.914
Overall#373.0573.057
Graphics#382.8572.857
Audio#501.2291.229

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2.1 stable

Source
buddy, you don't *want* to see it

Game Description
You are a snail. You don't have a name. You want to have a name.

Discord Username
wren#7803

Participation Level (GWJ)
Yes

Jam Time!
Yes

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Comments

Viewing comments 32 to 21 of 32 · Next page · Last page
Submitted

I think you did an amazing job on meeting the theme and wildcards! (particularly in the regard that the wildcards *are* the gameplay)

Very endearing and deceptively challenging.

I look forward to seeing what you come up with next!

Submitted

I think you did an amazing job on meeting the theme and wildcards! (particularly in the regard that the wildcards *are* the gameplay)

Very endearing and deceptively challenging.

I look forward to seeing what you come up with next!

Your idea fits the theme perfectly. The main problem for me was the lack of a proper gameplay: collecting the coins only means jumping since the ai is not functional. Except for fixing the ai, you could add plateforms, things to jump above... ;) Maybe you could also rotate the menu so we don’t see it upside down

Submitted

Really good fit with the theme. I like how the menu was done, pretty clever. Game play wise I had a whole flock of birds trying to steal my coins!

Don't places typically give out name tags and pens for free? This is one expensive name tag! Jokes aside, I think something like this would be a great casual mobile game. Good work!

Submitted

It's a fun idea and the control is good.  I think the menu is absolutely great, how you bring it back up while paused!

Submitted (2 edits)

I guess this was mean to be played on the mobile screen.

This is an interesting concept.

The thing I learned from this game which executed really well 👍:

Pause should have a meaning, not just making the world stay still

Submitted

Solid gameplay!

I really liked the choices you made, with the menu-title screen, the day/night mechanic and the fail state with the birds hunting.

I liked how you chose the rectangle screen, but my problem was I couldn't see the whole screen at the same time.

Very good work with the theme and wildcards!

Submitted

Fits the theme perfectly. Movement is nice. Really like the integrated menu. Wonder how you could develop it further, as I was playing it I got a weird 2D Mario Galaxy vibe with the moon  taunting me every time I passed by it😂 

Submitted

The rotating world feels nice. Pretty funny concept 😂

The birds accumulate after you die, so soon I was dealing with a massive wave of enemies hahaha

Submitted

loved this rotating world and snail movements.. mostly the art of the snail eyes looks cool..

birds can improve eg bird chases in reverse direction

good concept, keep improving the game after jam too 

Submitted

Nice concept, the shop and dialog system is really cool, 

Haha the snail dialog  when you change the name is a nice touch,  well done.

Its just me or the birds fly too fast some times? :p

Submitted

Nice game!

I really like how you made the wild card of naming your character central to gameplay of you game - that was a really unique idea.

I liked the transition from day to night as you travel around the globe - although, it’s a little suprising that snail moves that fast!

The game fit the theme well, the art is charming and it has some interesting mechanics. Good job!

Viewing comments 32 to 21 of 32 · Next page · Last page