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A jam submission

Neon Paddle BallView game page

3D game of Paddle Ball made for GWJ#39
Submitted by JWR26 Games — 2 hours, 8 minutes before the deadline
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Neon Paddle Ball's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#74.0834.083
Controls#172.9172.917
Graphics#203.0833.083
Originality#223.1673.167
Fun#252.5832.583
Overall#252.7862.786
Accessibility#282.3332.333
Audio#301.3331.333

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.4

Wildcards Used
None

Game Description
Prototyped a 3D paddle ball game, where different aspects get inversed

How does your game tie into the theme?
The main aspects of the game get randomly "inversed"

Source
No - i have enjoyed working on the game and wish to make many improvements over the coming weeks :)

Discord Username
JWR26

Participation Level (GWJ Only)
Numero Uno for me! For someone who mainly dabbles in mini 2D projects for myself, I have really enjoyed using the jam as a purpose to learn the "3rd dimension of Godot" so to speak!

Participation Level across all Jams
My first ever game jam!

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Comments

Submitted

Great work! I like how you took an existing concept and extended it with twists fitting the theme. 

The twists were implemented quite well and the (random?) variations keeps the game interesting ;)

Submitted(+1)

The gravity switching is quite an interesting effect, but it is very hard to track the ball. I think just giving the ball a shadow could help? Also maybe the player moves a little fast, they could have more control if it was a bit slower and perhaps had a bit of acceleration time. 

Developer(+1)

I agree that something needs to be done to make the ball easier to track. In hindesight i should have made the arena & paddle bigger relative to the ball, perhaps that would have made it a little easier!

Submitted(+2)

The game seems fun with some more tweaking. It was too hard for me just at the beginning. Getting slowly a bit better. But, I saw no chance in ever winning in a decent time. I wished you had added multiple levels to that game.... just to encourage me as a player to move on and try harder and see my progress. And then one by one adding the different inversions each level... and finally switching between them randomly. Also the champion could at the beginning be replaced by an amateur... then a hobbyist and so on... to gradually make it harder to win.

I totally like the idea of that pong revival. It's a classic and this adds to needed variation to  make the game interesting again. 👏

Developer(+1)

Thank you for taking the time to share some really constructive critism. Its thoroughly appreciated :)

Submitted(+1)

So hard during the first playthrough! I feel like I could get better with training, though!

I could imagine this becoming some kind of dynamic, particle-heavy, screen shaking game in the future!

Developer

It is hard, I should probably look into making it a little easier on the player!

I like your suggestions and will look into adding them in when I have some more time :)

Submitted(+1)

Congrats on submitting!

I had fun! It's a difficult game, maybe some indication that something is about to happen would be nice.

Developer

Thanks for the feedback: I agree totally, in hindsight it should deffinately have an audio cue before inverting one of the mechanics!

Submitted(+1)

I am the worst at this but I like it. It's interesting how the different inversions can stack up. 

Developer

Thanks, I'm glad you appreciate the inversion stacking, it's exactly what I was hoping to achieve :)

Submitted(+1)

This game was fun, but so hard!

Submitted(+1)

I was really bad at this but still had fun! Great job!