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Window Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #9 | 3.441 | 3.441 |
Theme | #10 | 4.265 | 4.265 |
Audio | #13 | 3.794 | 3.794 |
Graphics | #13 | 4.029 | 4.029 |
Overall | #13 | 3.744 | 3.744 |
Fun | #17 | 3.647 | 3.647 |
Originality | #21 | 3.676 | 3.676 |
Controls | #24 | 3.353 | 3.353 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.3-mono
Wildcards Used
No Health Bar
Game Description
A 3D platformer where you play as the fragile Window Man. Avoid hard, rocky surfaces, and use soft clouds to find your way home.
How does your game tie into the theme?
The main character is a window and thus fragile. If you walk on hard surfaces you start to crack.
Source(s)
N/A
Discord Username
Cadoink (Chris)#9597
Participation Level (GWJ Only)
3
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Comments
Nice work, 3D is tricky to pull off in the time given, so great job on making such a nice 3D platformer in 9 days. It's a little hard but engaging
Thank you! 3D is actually what I am most comfortable with and have spent most of my time with Godot on. That being said, I tried to keep the number of features low so I could focus on levels and polish. I would have loved to have had time to add enemies or more obstacles.
Really liked the idea!
I found it a bit hard to find out where to go (especially the beginning of level 2). But nontheless very fun to play.
Good job!
Thanks for giving it a try! :) I wasn't sure how hard that cloud would be to find. I hoped the little tape collectibles would get people exploring the islands and looking around.
Fun, but hard little game. Good job on the game menu Delpire. ๐
Thank you! :)