Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Seraphim PrincipiaView game page

A big name for a small game. Drop heavenly objects from the sky and build your way up as high as possible.
Submitted by kingbedhead (@king_bedhead) — 54 minutes, 1 second before the deadline
Add to collection

Play game

Seraphim Principia's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#433.0574.500
Graphics#572.4913.667
Originality#582.2653.333
Fun#592.1513.167
Overall#612.3133.405
Accessibility#622.0383.000
Controls#622.1513.167
Audio#642.0383.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Managed to get 1900! Thought it was going to be very difficult, but the way objects sort of lock in place after a second helps tremendously. I think some other kind of progression (along with the score) would be good to draw players back.

Submitted

Hi, I'm unable to play the game. The linux release a shell script that links to another file that isn't included.

Developer(+1)

Thank you for letting me know. I will look into this and try to provide a fix in an update after the Jam ends.

Submitted

I really loved the art! It's quite mysterious. As others have said, the game needs some work with the collisions. Then it will be perfect!

Submitted(+1)

This was an interesting concept. Simple and easy to grasp the idea of the game. The dropping mechanism was a bit hit and miss sometimes. As others mention, the physics were a bit unpredictable but I know how hard it is to get that sort of thing to work well!

Nice entry

Submitted(+2)

The game has a very original design. This could make a good timekiller for mobile phones, if you fix the colliders and finalize the game

(+1)

nice aesthetic, some of the objects don't seem to roll like they should though. Also once you reset there is no next up object.

Submitted(+1)

This is a simple but functional concept, sadly it tends to be a little buggy (some shapes have colliders not matching the shape of the item, and sometimes the camera isn't high enough, asking the player to put an item lower than the actual height of the tower). I like the overall atmosphere of the game.