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A jam submission

A Lost MartianView game page

A desolate frigid survival game, survive on limited oxygen to assemble your escape by exploring it.
Submitted by Ravenscope (@RavenscopeGames) — 6 hours, 37 minutes before the deadline
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A Lost Martian's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1092.9263.778
Accessibility#1232.0662.667
Controls#1242.4963.222
Graphics#1272.5823.333
Audio#1302.0662.667
Fun#1352.2382.889
Overall#1362.4103.111
Originality#1452.4963.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.1

Wildcards Used
Temperature

Game Description
Survive a desolate, frigid world where you have to find components to assemble your escape lander, whilst managing your oxygen and temperature.

How does your game tie into the theme?
You have to assemble your broken craft by finding components, hence Assembly Required.

Source(s)
N/A

Discord Username(s)
SirEadwulf#9966

Participation Level (GWJ Only)
1

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted(+1)

Well done! I think you have captured the ambience and feel of being alone on Mars very well! I loved the eerie sound of the wind blowing as I went out alone searching for stuff on the red planet. Great job!

Developer

I'm glad that the atmosphere managed to emit the feeling of a desolate world, as it was the idea and lore of the game.

Thanks for playing! :D

Submitted(+1)

I enjoyed what I've played. Art is really simple and easy to understand, the assembly mechanics were implemented quite well.

Developer

Thanks for playing! I'm glad you enjoyed the game.

I was quite unsure of how the assembly worked, but it seems to have worked well then!

Submitted(+1)

Like the pallete and procedural generation added replicability.

Some music and sfx will make it better for sure.

Good work!

Developer

Thank you for the feedback and playing!

Indeed, I did think of adding music and SFX but there was not enough time amidst the debugging of the proc gen and the inventory-repair systems. Had enough time to add the main menu and the wind sound only.

Submitted(+1)

Yeah, I feel you on that one.

We always need one more day ...

Submitted(+1)

Ohh this game. I played it multiple times because I wanted to understand it more, which is a good thing! I enjoy the fact that this is procgen, and also the clarity of the information given. Fun project, nice work!

Developer(+1)

Thank you for the feedback and playing! 

I'm quite glad that the idea of exploration was indeed developed well enough for replayability!

Submitted(+1)

hey, i'm glad you decided to submit it after all! it was simple, but i loved it and i think the procedurally generated map is very nice!


Developer (1 edit) (+1)

Thanks for playing! 

:D