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A jam submission

Battle BlocksView game page

Godot Wild Jam #53 Submission with no wildcards.
Submitted by SrRojo — 1 hour, 40 minutes before the deadline
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Battle Blocks's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#383.7503.750
Theme#723.5003.500
Fun#743.1253.125
Accessibility#812.6252.625
Overall#842.9732.973
Controls#982.6882.688
Graphics#1052.8132.813
Audio#1172.3132.313

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v3.5.0.0

Wildcards Used
N/A

Game Description
Battle Blocks is a top-down open world adventure game where you travel the world collecting building blocks. These blocks can then be assembled to create weapons and tools.

How does your game tie into the theme?
Battle Blocks requires users to assemble their weapons in their inventory using building blocks.

Source(s)
N/A

Discord Username(s)
SrRojo#0227

Participation Level (GWJ Only)
1

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted

I was born into the body of Elmo. I will kill the last of the muppets. ⭐⭐⭐⭐⭐

Submitted

Good entry!

When you use weapon it makes the difference.

Maybe you should check the collision regions it might feel like they slightly off.

Otherwise well done!

Submitted

Nice little game, was kind of confusing initially, but once I figured it out it was cool. Big fan of your implementation of the theme. Enemies were very easy to defeat with the sword. Nice job!

Submitted(+1)

Nice entry. I was a little lost, but once I figured out how to make my attacks work, I had fun. Good job and thank you!

Submitted(+1)

I feel like your scaling settings may be off or something. Could not exactly figure out how to get into the game effectively once I got past the menu screen. In general, just as a word of caution, you should avoid using the ESC key to get rid of menus in web builds, especially when you have the resolution set so low, because in general, ESC is used on many sites to get out of maximized-window mode. I was fine until opening the inventory when maximized, and it seemed like something was off about it - couldn't do anything with the melee piece I'd gotten, so was a bit confused as to how to proceed from there. I really wanted this game to be great, though! I can see a lot of potential to it.

Submitted(+1)

I win!

I like the simple character design and cuboid monsters!! I think you could take that art style into a full game. 

Also the puzzle skill assembly was neat.

Submitted

Ikr? Fun game!

At first, the song plus the little puppet people made me feel like I was going to go insane, but then, I saw all of the destruction my hands had made, and I liked it. :)

Submitted(+1)

I quite like the concept of equipping different skills through assigning an element to a specific attack. This game has great potential, but it needs to be more user friendly with the UI and the controls. Things like displaying skill timers and making the equip screen more intuitive would go a long way.

Submitted

I had difficulties trying to equip tools / weapons in the inventory. Overall great efforts !

Submitted

The starting control menu will not close,  sadly i do not think this game is actually playable atall in this state

Submitted(+1)

I just played it, kust keep it in small window screen and hit esc key

Submitted(+1)

And make sure you're on the menu screen. Esc doesn't work minimized unless you click on the game first. 👍