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Paper Duel: Folded Fury's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #113 | 2.926 | 3.778 |
Fun | #135 | 2.238 | 2.889 |
Theme | #151 | 2.238 | 2.889 |
Graphics | #152 | 2.238 | 2.889 |
Overall | #163 | 1.955 | 2.524 |
Accessibility | #163 | 1.635 | 2.111 |
Controls | #166 | 1.635 | 2.111 |
Audio | #175 | 0.775 | 1.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
N/A
Game Description
A 1v1 (PvP) bullet hell game were you and your friend incrementally attach weapons to your character
How does your game tie into the theme?
You need to assembly to weapons to get stronger
Source(s)
https://github.com/niscolas/godot-wild-jam-game-53
Discord Username(s)
Éric#9962, niscolas#0609
Participation Level (GWJ Only)
1
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Controls needs getting used to at the start, but really fun concept!
It would have been better to use Physical Keys in your Input Map to accommodate for different keyboard layouts.
Other than that, it's very original, probably very fun to play with someone else.
Interesting game, with a few confusing mechanics that could've benefited from some little tutorials. Played it with myself, but I'm sure the fun actually comes out of it once you play with someone else!
Got funny bug were player damages himself with the bazooka) Rocket jump strategy to win the game)
I eventually figured out how to play, but to be honest it took me a while) Even with all the control descriptions. I really wish it was a fully finished and polished game. So many systems can be added, like buffs, healing items, traps and so more.
Nice concept.
Try to add some colors, sounds and music and it will be definitely playable and fun.
Congrats on your entry!
p.s.
You better add a screenshot, as it being said, the game has a potential in its niche ;)
Good job, I see the potential. I will play again when i have an opponent.
Maybe add more of a tutorial, it took me a while to figure out what to do.