Play game
Expelemalum - Jam version's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.306 | 4.306 |
Audio | #3 | 3.861 | 3.861 |
Graphics | #5 | 4.167 | 4.167 |
Originality | #6 | 4.139 | 4.139 |
Overall | #6 | 3.714 | 3.714 |
Fun | #12 | 3.417 | 3.417 |
Accessibility | #15 | 3.000 | 3.000 |
Controls | #24 | 3.111 | 3.111 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v4 rc1
Wildcards Used
Crumbling Location, Baustian Bargain, Do it for me
Game Description
you control a Curse and you try to disrupt the world
How does your game tie into the theme?
You control a curse
Source(s)
N/A
Discord Username(s)
Patator62, Latang
Participation Level (GWJ Only)
first one
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
This is a clean 5/5 from me - amazing graphics, great sounds and music, simple and accessible controls, clever and engaging mechanics, original gameplay, perfectly sticking with theme and overall just great fun!
Epic first jam entry if you ask me :)
Thanks a lot for the nice comments!
Great art! I'm glad I got to play your game. Super creative use of the theme and a very fun core mechanic. Simple controls with lots of room for strategy.
Glad you enjoyed! Thank you for playing!
Amazing looking game. Also fun to play - I like the wiggly pointy finger. Tried to play fast and loose to begin with and got nowhere but managed to win by playing patiently (and also got to hear more of the great voice-lines).
Would be nice if we could subtly influence the villagers before turning them. Sometimes I got stuck waiting in the corner for a villager to walk back towards the exorcists/other villagers.
R.I.P. Beatrice's dad.
Thanks a lot for playing! Indeed, it is sometimes frustrating to be stuck in a villager without any options
One idea we had to give the player more mobility was to enable the ability to possess corpses and transform them in zombies!
But we did not have time to implement it. Maybe in a future post-jam version!
OK. So the HTML games only play in Chrome based browsers. Clever mechanics. Took me a while, but I did get a victory. Nicely done.
Thanks for playing and thanks for the heads up concerning the HTML version. We used Godot 4 (that's maybe why?).
What a fun game! The mechanics are simple, yet the game can be quite the challenge at time. And all that with just two buttons! Nice work, people!
Thank's a lot for playing!
Super fun, I liked the way that the villagers were both a resource and a challenge (after turning them). Very well done. Also wanted to mention, I love the art.
Thanks a lot!